defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter50
RespawnDeadParticles=Falsch
SpinParticles=Wahr
UseSizeScale=Wahr
UseRegularSizeScale=Falsch
UniformSize=Wahr
AutomaticInitialSpawning=Falsch
BlendBetweenSubdivisions=Wahr
StartLocationRange=(X=(Min=-400.000000,Max=400.000000),Y=(Min=-200.000000,Max=200.000000),Z=(Min=-50.000000,Max=150.000000))
UseRotationFrom=PTRS_Actor
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
InitialParticlesPerSecond=20.000000
Texture=Texture'ExplosionTex.Framed.exp1_frames'
TextureUSubdivisions=2
TextureVSubdivisions=4
LifetimeRange=(Min=1.000000,Max=1.000000)
End Object
Emitters(0)=SpriteEmitter'OnslaughtFull.ONSVehDeathMAS.SpriteEmitter50'
Begin Object Class=SpriteEmitter Name=SpriteEmitter51
RespawnDeadParticles=Falsch
SpinParticles=Wahr
UseSizeScale=Wahr
UseRegularSizeScale=Falsch
UniformSize=Wahr
AutomaticInitialSpawning=Falsch
BlendBetweenSubdivisions=Wahr
MaxParticles=20
DetailMode=DM_High
StartLocationRange=(X=(Min=-400.000000,Max=400.000000),Y=(Min=-200.000000,Max=200.000000),Z=(Min=-50.000000,Max=150.000000))
UseRotationFrom=PTRS_Actor
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
InitialParticlesPerSecond=100.000000
Texture=Texture'ExplosionTex.Framed.we1_frames'
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=1.000000,Max=1.000000)
InitialDelayRange=(Min=0.700000,Max=0.700000)
End Object
Emitters(1)=SpriteEmitter'OnslaughtFull.ONSVehDeathMAS.SpriteEmitter51'
Begin Object Class=SpriteEmitter Name=SpriteEmitter53
RespawnDeadParticles=Falsch
SpinParticles=Wahr
UseSizeScale=Wahr
UseRegularSizeScale=Falsch
UniformSize=Wahr
AutomaticInitialSpawning=Falsch
BlendBetweenSubdivisions=Wahr
MaxParticles=20
StartLocationRange=(X=(Min=-400.000000,Max=400.000000),Y=(Min=-200.000000,Max=200.000000),Z=(Min=-50.000000,Max=150.000000))
UseRotationFrom=PTRS_Actor
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
InitialParticlesPerSecond=100.000000
Texture=Texture'ExplosionTex.Framed.exp2_frames'
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=1.000000,Max=1.000000)
InitialDelayRange=(Min=0.700000,Max=0.700000)
StartVelocityRadialRange=(Min=-40.000000,Max=-50.000000)
GetVelocityDirectionFrom=PTVD_AddRadial
End Object
Emitters(2)=SpriteEmitter'OnslaughtFull.ONSVehDeathMAS.SpriteEmitter53'
Begin Object Class=SpriteEmitter Name=SpriteEmitter55
RespawnDeadParticles=Falsch
SpinParticles=Wahr
UseSizeScale=Wahr
UseRegularSizeScale=Falsch
UniformSize=Wahr
AutomaticInitialSpawning=Falsch
BlendBetweenSubdivisions=Wahr
MaxParticles=3
DetailMode=DM_High
StartLocationOffset=(Z=100.000000)
StartLocationRange=(X=(Min=-50.000000,Max=50.000000))
UseRotationFrom=PTRS_Actor
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=0.250000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
StartSizeRange=(X=(Min=400.000000,Max=400.000000))
InitialParticlesPerSecond=20.000000
Texture=Texture'ExplosionTex.Framed.exp2_frames'
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=0.700000,Max=0.700000)
InitialDelayRange=(Min=0.500000,Max=0.500000)
End Object
Emitters(3)=SpriteEmitter'OnslaughtFull.ONSVehDeathMAS.SpriteEmitter55'
Begin Object Class=MeshEmitter Name=MeshEmitter34
StaticMesh=StaticMesh'ParticleMeshes.Complex.ExplosionRing'
UseParticleColor=Wahr
UseColorScale=Wahr
RespawnDeadParticles=Falsch
Disabled=Wahr
Backup_Disabled=Wahr
UseSizeScale=Wahr
UseRegularSizeScale=Falsch
AutomaticInitialSpawning=Falsch
ColorScale(0)=(Color=(B=28,G=141,R=255))
ColorScale(1)=(RelativeTime=0.850000,Color=(B=28,G=141,R=255))
ColorScale(2)=(RelativeTime=1.000000)
MaxParticles=1
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=8.000000)
InitialParticlesPerSecond=500.000000
LifetimeRange=(Min=0.500000,Max=0.500000)
InitialDelayRange=(Min=0.600000,Max=0.600000)
End Object
Emitters(4)=MeshEmitter'OnslaughtFull.ONSVehDeathMAS.MeshEmitter34'
Begin Object Class=MeshEmitter Name=MeshEmitter39
StaticMesh=StaticMesh'ParticleMeshes.Complex.ExplosionRing'
UseParticleColor=Wahr
UseColorScale=Wahr
RespawnDeadParticles=Falsch
UseSizeScale=Wahr
UseRegularSizeScale=Falsch
AutomaticInitialSpawning=Falsch
ColorScale(0)=(Color=(B=28,G=141,R=255))
ColorScale(1)=(RelativeTime=0.850000,Color=(B=28,G=141,R=255))
ColorScale(2)=(RelativeTime=1.000000)
MaxParticles=1
StartLocationOffset=(Z=100.000000)
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=8.000000)
InitialParticlesPerSecond=500.000000
LifetimeRange=(Min=0.500000,Max=0.500000)
InitialDelayRange=(Min=0.700000,Max=0.700000)
End Object
Emitters(5)=MeshEmitter'OnslaughtFull.ONSVehDeathMAS.MeshEmitter39'
Begin Object Class=MeshEmitter Name=MeshEmitter35
StaticMesh=StaticMesh'ONSFullStaticMeshes.LEVexploded.BayDoor'
UseMeshBlendMode=Falsch
UseParticleColor=Wahr
UseColorScale=Wahr
RespawnDeadParticles=Falsch
SpinParticles=Wahr
UniformSize=Wahr
AutomaticInitialSpawning=Falsch
Acceleration=(Z=-900.000000)
ColorScale(0)=(Color=(B=192,G=192,R=192,A=255))
ColorScale(1)=(RelativeTime=0.950000,Color=(B=128,G=128,R=128,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
MaxParticles=1
DetailMode=DM_High
StartLocationOffset=(Y=75.000000,Z=150.000000)
UseRotationFrom=PTRS_Actor
SpinCCWorCW=(Z=0.000000)
SpinsPerSecondRange=(Z=(Min=1.000000,Max=1.000000))
InitialParticlesPerSecond=500.000000
DrawStyle=PTDS_AlphaBlend
LifetimeRange=(Min=2.000000,Max=2.000000)
InitialDelayRange=(Min=0.550000,Max=0.550000)
StartVelocityRange=(Y=(Min=200.000000,Max=300.000000),Z=(Min=800.000000,Max=1000.000000))
End Object
Emitters(6)=MeshEmitter'OnslaughtFull.ONSVehDeathMAS.MeshEmitter35'
Begin Object Class=MeshEmitter Name=MeshEmitter37
StaticMesh=StaticMesh'ONSFullStaticMeshes.LEVexploded.BayDoor'
UseMeshBlendMode=Falsch
UseParticleColor=Wahr
UseColorScale=Wahr
RespawnDeadParticles=Falsch
SpinParticles=Wahr
UniformSize=Wahr
AutomaticInitialSpawning=Falsch
Acceleration=(Z=-900.000000)
ColorScale(0)=(Color=(B=192,G=192,R=192,A=255))
ColorScale(1)=(RelativeTime=0.950000,Color=(B=128,G=128,R=128,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
MaxParticles=1
DetailMode=DM_High
StartLocationOffset=(Y=-75.000000,Z=150.000000)
UseRotationFrom=PTRS_Actor
SpinCCWorCW=(Z=1.000000)
SpinsPerSecondRange=(Z=(Min=1.000000,Max=1.000000))
InitialParticlesPerSecond=500.000000
DrawStyle=PTDS_AlphaBlend
LifetimeRange=(Min=2.000000,Max=2.000000)
InitialDelayRange=(Min=0.550000,Max=0.550000)
StartVelocityRange=(Y=(Min=-200.000000,Max=-300.000000),Z=(Min=800.000000,Max=1000.000000))
End Object
Emitters(7)=MeshEmitter'OnslaughtFull.ONSVehDeathMAS.MeshEmitter37'
Begin Object Class=MeshEmitter Name=MeshEmitter38
StaticMesh=StaticMesh'ONSFullStaticMeshes.LEVexploded.MainGun'
UseMeshBlendMode=Falsch
UseParticleColor=Wahr
UseColorScale=Wahr
RespawnDeadParticles=Falsch
SpinParticles=Wahr
AutomaticInitialSpawning=Falsch
Acceleration=(Z=-900.000000)
ColorScale(0)=(Color=(B=192,G=192,R=192,A=255))
ColorScale(1)=(RelativeTime=0.900000,Color=(B=128,G=128,R=128,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
MaxParticles=1
DetailMode=DM_High
StartLocationOffset=(Z=120.000000)
UseRotationFrom=PTRS_Actor
SpinCCWorCW=(Y=1.000000)
SpinsPerSecondRange=(Y=(Min=0.300000,Max=0.500000),Z=(Max=1.000000))
InitialParticlesPerSecond=500.000000
DrawStyle=PTDS_AlphaBlend
LifetimeRange=(Min=2.000000,Max=2.000000)
InitialDelayRange=(Min=0.700000,Max=0.700000)
StartVelocityRange=(X=(Min=100.000000,Max=200.000000),Z=(Min=1200.000000,Max=1500.000000))
End Object
Emitters(8)=MeshEmitter'OnslaughtFull.ONSVehDeathMAS.MeshEmitter38'
Begin Object Class=MeshEmitter Name=MeshEmitter27
StaticMesh=StaticMesh'ONSFullStaticMeshes.LEVexploded.SideFlap'
UseMeshBlendMode=Falsch
UseParticleColor=Wahr
UseCollision=Wahr
UseColorScale=Wahr
RespawnDeadParticles=Falsch
SpinParticles=Wahr
DampRotation=Wahr
AutomaticInitialSpawning=Falsch
Acceleration=(Z=-800.000000)
DampingFactorRange=(X=(Min=0.200000,Max=0.200000),Y=(Min=0.200000,Max=0.200000),Z=(Min=0.100000,Max=0.100000))
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=0.200000,Color=(B=255,G=255,R=255,A=255))
ColorScale(2)=(RelativeTime=0.850000,Color=(B=255,G=255,R=255,A=255))
ColorScale(3)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255))
MaxParticles=1
StartLocationOffset=(Y=200.000000)
SpinCCWorCW=(Y=1.000000,Z=1.000000)
SpinsPerSecondRange=(Z=(Min=1.000000,Max=1.000000))
RotationDampingFactorRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=1.000000,Max=1.000000),Z=(Min=0.200000,Max=0.200000))
InitialParticlesPerSecond=500.000000
DrawStyle=PTDS_AlphaBlend
LifetimeRange=(Min=1.000000,Max=1.500000)
InitialDelayRange=(Min=0.700000,Max=0.700000)
StartVelocityRange=(Y=(Min=600.000000,Max=800.000000),Z=(Min=300.000000,Max=500.000000))
End Object
Emitters(9)=MeshEmitter'OnslaughtFull.ONSVehDeathMAS.MeshEmitter27'
Begin Object Class=SpriteEmitter Name=SpriteEmitter26
RespawnDeadParticles=Falsch
SpinParticles=Wahr
UseSizeScale=Wahr
UseRegularSizeScale=Falsch
UniformSize=Wahr
AutomaticInitialSpawning=Falsch
BlendBetweenSubdivisions=Wahr
MaxParticles=20
StartLocationOffset=(Y=-10.000000)
StartLocationRange=(X=(Min=-10.000000,Max=10.000000),Z=(Min=-10.000000,Max=10.000000))
AddLocationFromOtherEmitter=9
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
StartSizeRange=(X=(Max=150.000000))
InitialParticlesPerSecond=40.000000
Texture=Texture'ExplosionTex.Framed.exp1_frames'
TextureUSubdivisions=2
TextureVSubdivisions=4
LifetimeRange=(Min=0.500000,Max=0.500000)
InitialDelayRange=(Min=0.700000,Max=0.700000)
End Object
Emitters(10)=SpriteEmitter'OnslaughtFull.ONSVehDeathMAS.SpriteEmitter26'
Begin Object Class=MeshEmitter Name=MeshEmitter40
StaticMesh=StaticMesh'ONSFullStaticMeshes.LEVexploded.SideFlap'
UseMeshBlendMode=Falsch
UseParticleColor=Wahr
UseCollision=Wahr
UseColorScale=Wahr
RespawnDeadParticles=Falsch
SpinParticles=Wahr
DampRotation=Wahr
AutomaticInitialSpawning=Falsch
Acceleration=(Z=-800.000000)
DampingFactorRange=(X=(Min=0.200000,Max=0.200000),Y=(Min=0.200000,Max=0.200000),Z=(Min=0.100000,Max=0.100000))
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=0.200000,Color=(B=255,G=255,R=255,A=255))
ColorScale(2)=(RelativeTime=0.850000,Color=(B=255,G=255,R=255,A=255))
ColorScale(3)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255))
MaxParticles=1
StartLocationOffset=(Y=-200.000000)
SpinCCWorCW=(Y=1.000000,Z=0.000000)
SpinsPerSecondRange=(Z=(Min=1.000000,Max=1.000000))
RotationDampingFactorRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=1.000000,Max=1.000000),Z=(Min=0.200000,Max=0.200000))
StartSizeRange=(X=(Min=-1.000000,Max=-1.000000))
InitialParticlesPerSecond=500.000000
DrawStyle=PTDS_AlphaBlend
LifetimeRange=(Min=1.000000,Max=1.500000)
InitialDelayRange=(Min=0.700000,Max=0.700000)
StartVelocityRange=(Y=(Min=-600.000000,Max=-800.000000),Z=(Min=300.000000,Max=500.000000))
End Object
Emitters(11)=MeshEmitter'OnslaughtFull.ONSVehDeathMAS.MeshEmitter40'
Begin Object Class=SpriteEmitter Name=SpriteEmitter39
RespawnDeadParticles=Falsch
SpinParticles=Wahr
UseSizeScale=Wahr
UseRegularSizeScale=Falsch
UniformSize=Wahr
AutomaticInitialSpawning=Falsch
BlendBetweenSubdivisions=Wahr
MaxParticles=20
StartLocationOffset=(Y=10.000000)
StartLocationRange=(X=(Min=-10.000000,Max=10.000000),Z=(Min=-10.000000,Max=10.000000))
AddLocationFromOtherEmitter=11
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
StartSizeRange=(X=(Max=150.000000))
InitialParticlesPerSecond=40.000000
Texture=Texture'ExplosionTex.Framed.exp1_frames'
TextureUSubdivisions=2
TextureVSubdivisions=4
LifetimeRange=(Min=0.500000,Max=0.500000)
InitialDelayRange=(Min=0.700000,Max=0.700000)
End Object
Emitters(12)=SpriteEmitter'OnslaughtFull.ONSVehDeathMAS.SpriteEmitter39'
Begin Object Class=MeshEmitter Name=MeshEmitter41
StaticMesh=StaticMesh'AW-2004Particles.Debris.Veh_Debris1'
UseParticleColor=Wahr
UseColorScale=Wahr
RespawnDeadParticles=Falsch
SpinParticles=Wahr
UniformSize=Wahr
AutomaticInitialSpawning=Falsch
Acceleration=(Z=-1500.000000)
ColorScale(0)=(Color=(B=128,G=128,R=128,A=255))
ColorScale(1)=(RelativeTime=0.800000,Color=(B=128,G=128,R=128,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
MaxParticles=30
StartLocationRange=(X=(Min=-400.000000,Max=400.000000),Y=(Min=-200.000000,Max=200.000000))
SpinsPerSecondRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000))
StartSpinRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000))
StartSizeRange=(X=(Min=0.125000,Max=2.000000))
InitialParticlesPerSecond=5000.000000
DrawStyle=PTDS_AlphaBlend
LifetimeRange=(Min=1.000000,Max=1.500000)
InitialDelayRange=(Min=0.600000,Max=0.600000)
StartVelocityRange=(X=(Min=-800.000000,Max=800.000000),Y=(Min=-800.000000,Max=800.000000),Z=(Min=500.000000,Max=1500.000000))
End Object
Emitters(13)=MeshEmitter'OnslaughtFull.ONSVehDeathMAS.MeshEmitter41'
AutoDestroy=Wahr
bNoDelete=Falsch
}
|