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Core.Object | +-- Engine.Actor | +-- Engine.Brush | +-- Engine.Volume | +-- Engine.PhysicsVolume | +-- UnrealGame.ConvoyPhysicsVolume
Variables Summary |
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Inherited Variables from Engine.Volume |
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AssociatedActor, AssociatedActorTag, DecoList, LocationName, LocationPriority |
Functions Summary | ||
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PawnEnteredVolume (Pawn Other) | ||
PostTouch (Actor Other) | ||
TimerPop (VolumeTimer T) | ||
touch (Actor Other) | ||
Trigger (actor Other, pawn EventInstigator) |
Inherited Functions from Engine.PhysicsVolume |
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ActorEnteredVolume, ActorLeavingVolume, BaseChange, CausePainTo, PawnEnteredVolume, PawnLeavingVolume, PhysicsChangedFor, PlayEntrySplash, PlayerPawnDiedInVolume, PlayExitSplash, PostBeginPlay, PreBeginPlay, Reset, TimerPop, touch, Trigger, untouch |
Inherited Functions from Engine.Volume |
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BeginState, DisplayDebug, Encompasses, PostBeginPlay, touch, untouch |
Functions Detail |
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Defaultproperties |
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defaultproperties
{
bNoDecals=Wahr
RemoteRole=ROLE_SimulatedProxy
}
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