| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.ReplicationInfo
|
+-- Engine.PlayerReplicationInfo
|
+-- UnrealGame.TeamPlayerReplicationInfo
xPlayerReplicationInfo
| Variables Summary | |
|---|---|
| bool | bFirstBlood |
| bool | bHolding |
| int | combocount |
| byte | Combos[5] |
| int | DaredevilPoints |
| int | FlagReturns |
| int | FlagTouches |
| int | flakcount |
| int | headcount |
| class<Scoreboard> | LocalStatsScreenClass |
| byte | MultiKills[7] |
| int | ranovercount |
| byte | Spree[6] |
| SquadAI | Squad |
| int | Suicides |
| array<VehicleStats> | VehicleStatsArray |
| array<WeaponStats> | WeaponStatsArray |
| Structures Summary | ||
|---|---|---|
| VehicleStats VehicleClass, Kills, Deaths, DeathsDriving | ||
| WeaponStats WeaponClass, kills, deaths, deathsholding | ||
| Functions Summary | ||
|---|---|---|
![]() | AddVehicleDeath (class<DamageType> D) | |
![]() | AddVehicleDeathDriving (class<Vehicle> V) | |
![]() | AddVehicleKill (class<VehicleDamageType> D) | |
![]() | AddWeaponDeath (class<DamageType> D) | |
![]() | AddWeaponDeathHolding (class<Weapon> W) | |
![]() | AddWeaponKill (class<DamageType> D) | |
![]() | PostBeginPlay () | |
![]() | UpdateVehicleStats (TeamPlayerReplicationInfo PRI, class<Vehicle> V, int newKills, int newDeaths, int newDeathsDriving) | |
![]() | UpdateWeaponStats (TeamPlayerReplicationInfo PRI, class<Weapon> W, int newKills, int newDeaths, int newDeathsHolding) | |
| Variables Detail |
|---|
| Structures Detail |
|---|
var int Deaths;};
var int DeathsDriving;
var int Kills;
var class<Vehicle> VehicleClass;
var int deaths;};
var int deathsholding;
var int kills;
var class<Weapon> WeaponClass;
| Functions Detail |
|---|
AddVehicleDeath Source code
AddVehicleDeathDriving Source code
AddVehicleKill Source code
AddWeaponDeath Source code
AddWeaponDeathHolding Source code
AddWeaponKill Source code
PostBeginPlay Source code
UpdateVehicleStats Source code
UpdateWeaponStats Source code| Defaultproperties |
|---|
defaultproperties
{
}
|
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