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USARBotAPI.icu_mut

Extends
Mutator

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.Mutator
         |   
         +-- USARBotAPI.icu_mut

Variables Summary
boolbAffectPlayers
boolbAffectSpectators
boolbDrawEnemy
boolbDrawFriendly
boolbHasInteraction
Inherited Variables from Engine.Mutator
bAddToServerPackages, bUserAdded, ConfigMenuClassName, DefaultWeapon, DefaultWeaponName, Description, FriendlyName, GroupName, IconMaterialName, NextMutator
Inherited Variables from Engine.Info
BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup

Functions Summary
function PreBeginPlay ()
function Tick (float DeltaTime)
Inherited Functions from Engine.Mutator
AddMutator, AlwaysKeep, CanEnterVehicle, CanLeaveVehicle, CheckRelevance, CheckReplacement, Destroyed, DriverEnteredVehicle, DriverLeftVehicle, GetDefaultWeapon, GetInventoryClass, GetInventoryClassOverride, GetServerDetails, GetServerPlayers, IsRelevant, ModifyLogin, ModifyPlayer, Mutate, MutatorFillPlayInfo, MutatorIsAllowed, MyDefaultWeapon, NewRecommendCombo, NotifyLogout, OverrideDownload, ParseChatPercVar, PlayerChangedClass, PreBeginPlay, RecommendCombo, ReplaceWith, ServerTraveling
Inherited Functions from Engine.Info
AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel


Variables Detail

bAffectPlayers Source code

var bool bAffectPlayers;

bAffectSpectators Source code

var bool bAffectSpectators;

bDrawEnemy Source code

var bool bDrawEnemy;

bDrawFriendly Source code

var bool bDrawFriendly;

bHasInteraction Source code

var bool bHasInteraction;


Functions Detail

PreBeginPlay Source code

function PreBeginPlay ( )

Tick Source code

simulated function Tick ( float DeltaTime )


Defaultproperties

defaultproperties
{
     bAffectSpectators=true
     bAffectPlayers=true
     RemoteRole=ROLE_SimulatedProxy
     bAlwaysRelevant=true
}

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Creation time: Mo 16.4.2007 11:20:22.484 - Created with UnCodeX