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UTClassic.ClassicBlueBeacon

Extends
ClassicTransbeacon

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Projectile
      |   
      +-- UnrealGame.TranslocatorBeacon
         |   
         +-- XWeapons.TransBeacon
            |   
            +-- UTClassic.ClassicTransbeacon
               |   
               +-- UTClassic.ClassicBlueBeacon

Variables Summary
Inherited Variables from XWeapons.TransBeacon
bCanHitOwner, bDamaged, bHitWater, bNoAI, Disruption, DisruptionThreshold, Disruptor, Flare, Sparks, Trail, TransFlareClass, TranslocationTarget, TransTrailClass

Functions Summary
Inherited Functions from UTClassic.ClassicTransbeacon
AimUp
Inherited Functions from XWeapons.TransBeacon
AimUp, BotTranslocate, Destroyed, Disrupted, EncroachedBy, EndMonitoring, EndState, HitWall, IsMonitoring, Landed, PhysicsVolumeChange, PostBeginPlay, ProcessTouch, SetTranslocationTarget, TakeDamage, Tick, Timer, Touch


Defaultproperties

defaultproperties
{
     TransTrailClass=Class'XEffects.TransTrailBlue'
     TransFlareClass=Class'XEffects.TransFlareBlue'
     LightHue=160
}

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Creation time: Mo 16.4.2007 11:20:16.906 - Created with UnCodeX