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UTClassic.ClassicTransbeacon

Extends
TransBeacon

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Projectile
      |   
      +-- UnrealGame.TranslocatorBeacon
         |   
         +-- XWeapons.TransBeacon
            |   
            +-- UTClassic.ClassicTransbeacon

Direct Known Subclasses:

ClassicBlueBeacon, ClassicRedBeacon

Variables Summary
Inherited Variables from XWeapons.TransBeacon
bCanHitOwner, bDamaged, bHitWater, bNoAI, Disruption, DisruptionThreshold, Disruptor, Flare, Sparks, Trail, TransFlareClass, TranslocationTarget, TransTrailClass
Inherited Variables from UnrealGame.TranslocatorBeacon
NextBeacon

Functions Summary
functionbool AimUp ()
Inherited Functions from XWeapons.TransBeacon
AimUp, BotTranslocate, Destroyed, Disrupted, EncroachedBy, EndMonitoring, EndState, HitWall, IsMonitoring, Landed, PhysicsVolumeChange, PostBeginPlay, ProcessTouch, SetTranslocationTarget, TakeDamage, Tick, Timer, Touch
Inherited Functions from UnrealGame.TranslocatorBeacon
Destroyed, Disrupted, PostBeginPlay


Functions Detail

AimUp Source code

function bool AimUp ( )


Defaultproperties

defaultproperties
{
}

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Creation time: Mo 16.4.2007 11:20:17.078 - Created with UnCodeX