Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
Core.Object | +-- Engine.WeaponFire | +-- XWeapons.ProjectileFire | +-- XWeapons.TransFire | +-- UTClassic.ClassicTransFire
Variables Summary |
---|
Inherited Variables from XWeapons.TransFire |
---|
RecallFireForce, RecallFireSound, TransFireForce, TransFireSound |
Inherited Variables from XWeapons.ProjectileFire |
---|
ProjPerFire, ProjSpawnOffset |
Functions Summary | ||
---|---|---|
projectile | SpawnProjectile (Vector Start, Rotator Dir) |
Inherited Functions from XWeapons.TransFire |
---|
AdjustAim, AllowFire, PlayFiring, SpawnProjectile |
Inherited Functions from XWeapons.ProjectileFire |
---|
DoFireEffect, GetFireStart, SpawnProjectile |
Functions Detail |
---|
Defaultproperties |
---|
defaultproperties { ProjectileClass=Class'UTClassic.ClassicTransBeacon' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |