Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
Core.Object | +-- Engine.Actor | +-- Engine.Pickup | +-- Engine.WeaponPickup | +-- XWeapons.UTWeaponPickup | +-- XWeapons.FlakCannonPickup | +-- UTClassic.ClassicFlakCannonPickup
Variables Summary |
---|
Inherited Variables from XWeapons.UTWeaponPickup |
---|
LockerOffset, StandUp |
Functions Summary |
---|
Inherited Functions from XWeapons.FlakCannonPickup |
---|
StaticPrecache, UpdatePrecacheMaterials, UpdatePrecacheStaticMeshes |
Inherited Functions from XWeapons.UTWeaponPickup |
---|
BeginState, ClientTrigger, RespawnEffect, Tick |
Defaultproperties |
---|
defaultproperties { InventoryType=Class'UTClassic.ClassicFlakCannon' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |