| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.WeaponFire
|
+-- XWeapons.ProjectileFire
|
+-- XWeapons.ShockProjFire
|
+-- UTClassic.ClassicShockProjFire
| Variables Summary |
|---|
| Inherited Variables from XWeapons.ProjectileFire |
|---|
| ProjPerFire, ProjSpawnOffset |
| Functions Summary |
|---|
| Inherited Functions from XWeapons.ShockProjFire |
|---|
| InitEffects, SpawnProjectile |
| Inherited Functions from XWeapons.ProjectileFire |
|---|
| DoFireEffect, GetFireStart, SpawnProjectile |
| Defaultproperties |
|---|
defaultproperties { ShakeRotMag=(X=0.000000,Y=0.000000) ShakeRotRate=(X=0.000000,Y=0.000000) ShakeRotTime=0.000000 ProjectileClass=Class'UTClassic.ClassicShockProjectile' } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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