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XGame.MutInstaGib

Extends
Mutator
Modifiers
config

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.Mutator
         |   
         +-- XGame.MutInstaGib

Direct Known Subclasses:

MutZoomInstaGib

Variables Summary
nameAmmoName
stringAmmoString
boolbAllowBoost
boolbAllowTranslocator
stringBoostDescText
stringBoostDisplayText
stringTranslocDescText
stringTranslocDisplayText
nameWeaponName
stringWeaponString
Inherited Variables from Engine.Mutator
bAddToServerPackages, bUserAdded, ConfigMenuClassName, DefaultWeapon, DefaultWeaponName, Description, FriendlyName, GroupName, IconMaterialName, NextMutator
Inherited Variables from Engine.Info
BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup

Functions Summary
functionbool AlwaysKeep (Actor Other)
function BeginPlay ()
functionbool CheckReplacement (Actor Other, out byte bSuperRelevant)
function FillPlayInfo (PlayInfo PlayInfo)
eventstring GetDescriptionText (string PropName)
function PostBeginPlay ()
functionstring RecommendCombo (string ComboName)
Inherited Functions from Engine.Mutator
AddMutator, AlwaysKeep, CanEnterVehicle, CanLeaveVehicle, CheckRelevance, CheckReplacement, Destroyed, DriverEnteredVehicle, DriverLeftVehicle, GetDefaultWeapon, GetInventoryClass, GetInventoryClassOverride, GetServerDetails, GetServerPlayers, IsRelevant, ModifyLogin, ModifyPlayer, Mutate, MutatorFillPlayInfo, MutatorIsAllowed, MyDefaultWeapon, NewRecommendCombo, NotifyLogout, OverrideDownload, ParseChatPercVar, PlayerChangedClass, PreBeginPlay, RecommendCombo, ReplaceWith, ServerTraveling
Inherited Functions from Engine.Info
AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel


Variables Detail

AmmoName Source code

var name AmmoName;

AmmoString Source code

var string AmmoString;

bAllowBoost Source code

var config bool bAllowBoost;

bAllowTranslocator Source code

var config bool bAllowTranslocator;

BoostDescText Source code

var localized string BoostDescText;

BoostDisplayText Source code

var localized string BoostDisplayText;

TranslocDescText Source code

var localized string TranslocDescText;

TranslocDisplayText Source code

var localized string TranslocDisplayText;

WeaponName Source code

var name WeaponName;

WeaponString Source code

var string WeaponString;


Functions Detail

AlwaysKeep Source code

function bool AlwaysKeep ( Actor Other )

BeginPlay Source code

simulated function BeginPlay ( )

CheckReplacement Source code

function bool CheckReplacement ( Actor Other, out byte bSuperRelevant )

FillPlayInfo Source code

static function FillPlayInfo ( PlayInfo PlayInfo )

GetDescriptionText Source code

static event string GetDescriptionText ( string PropName )

PostBeginPlay Source code

function PostBeginPlay ( )

RecommendCombo Source code

function string RecommendCombo ( string ComboName )


Defaultproperties

defaultproperties
{
     WeaponName="SuperShockRifle"
     AmmoName="ShockAmmo"
     WeaponString="xWeapons.SuperShockRifle"
     AmmoString="xWeapons.ShockAmmo"
     TranslocDisplayText="Allow Translocator"
     BoostDisplayText="Allow Teammate boosting"
     TranslocDescText="Players get a Translocator in their inventory."
     BoostDescText="Teammates get a big boost when shot by the instagib rifle."
     DefaultWeaponName="xWeapons.SuperShockRifle"
     GroupName="Arena"
     FriendlyName="InstaGib"
     Description="Instant-kill combat with modified Shock Rifles."
     bNetTemporary=Wahr
     bAlwaysRelevant=Wahr
     RemoteRole=ROLE_SimulatedProxy
}

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Creation time: Mo 16.4.2007 11:20:25.093 - Created with UnCodeX