| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- XGame.SpeciesType
|
+-- XGame.SPECIES_Human
|
+-- XGame.SPECIES_Egypt
| Variables Summary |
|---|
| Functions Summary |
|---|
| Inherited Functions from XGame.SpeciesType |
|---|
| GetOffsetForSequence, GetRagSkelName, GetVoiceType, LoadResources, ModifyImpartedDamage, ModifyPawn, ModifyReceivedDamage, SetTeamSkin, Setup |
| Defaultproperties |
|---|
defaultproperties { SpeciesName="Egyptian" RaceNum=2 TauntAnims(8)="Gesture_Taunt02" TauntAnims(9)="Idle_Character02" AirControl=2.500000 GroundSpeed=1.100000 JumpZ=1.500000 ReceivedDamageScaling=1.200000 DodgeSpeedZ=1.500000 } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||