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Core.Object | +-- XGame.SpeciesType | +-- XGame.SPECIES_Human | +-- XGame.SPECIES_Egypt
Variables Summary |
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Functions Summary |
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Inherited Functions from XGame.SpeciesType |
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GetOffsetForSequence, GetRagSkelName, GetVoiceType, LoadResources, ModifyImpartedDamage, ModifyPawn, ModifyReceivedDamage, SetTeamSkin, Setup |
Defaultproperties |
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defaultproperties { SpeciesName="Egyptian" RaceNum=2 TauntAnims(8)="Gesture_Taunt02" TauntAnims(9)="Idle_Character02" AirControl=2.500000 GroundSpeed=1.100000 JumpZ=1.500000 ReceivedDamageScaling=1.200000 DodgeSpeedZ=1.500000 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |