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Core.Object | +-- XGame.SpeciesType
SPECIESSkaarj, SPECIES_Alien, SPECIES_Bot, SPECIES_Human, SPECIES_Jugg
Constants Summary |
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Inherited Contants from Core.Object |
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MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Standalone, RF_Transactional, RF_Transient |
Variables Summary | |
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float | AccelRate |
float | AirControl |
float | CrouchedPct |
float | DamageScaling |
int | DMTeam |
float | DodgeSpeedFactor |
float | DodgeSpeedZ |
string | FemaleRagSkelName |
string | FemaleSkeleton |
string | FemaleSoundGroup |
string | FemaleVoice |
string | GibGroup |
float | GroundSpeed |
float | JumpZ |
string | MaleRagSkelName |
string | MaleSkeleton |
string | MaleSoundGroup |
string | MaleVoice |
string | PawnClassName |
int | RaceNum |
float | ReceivedDamageScaling |
string | SpeciesName |
string | TauntAnimNames[16] |
name | TauntAnims[16] |
float | WalkingPct |
float | WaterSpeed |
Inherited Variables from Core.Object |
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Class, Name, ObjectFlags, ObjectInternal[7], Outer |
Enumerations Summary |
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Inherited Enumerations from Core.Object |
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EAxis, ECamOrientation, EDetailMode, EDrawPivot, ESheerAxis |
Structures Summary |
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Inherited Structures from Core.Object |
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BoundingVolume, Box, Color, CompressedPosition, Coords, FloatBox, Guid, IntBox, InterpCurve, InterpCurvePoint, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, TMultiMap, Vector |
Functions Summary | ||
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int | GetOffsetForSequence (name Sequence) | |
string | GetRagSkelName (string MeshName) | |
string | GetVoiceType (bool bIsFemale, LevelInfo Level) | |
LoadResources (xUtil.PlayerRecord rec, LevelInfo Level, PlayerReplicationInfo PRI, int TeamNum) | ||
int | ModifyImpartedDamage (int Damage, pawn injured, pawn instigatedBy, vector HitLocation, vector Momentum, class<DamageType> DamageType) | |
ModifyPawn (Pawn P) | ||
int | ModifyReceivedDamage (int Damage, pawn injured, pawn instigatedBy, vector HitLocation, vector Momentum, class<DamageType> DamageType) | |
SetTeamSkin (xPawn P, xUtil.PlayerRecord rec, int TeamNum) | ||
bool | Setup (xPawn P, xUtil.PlayerRecord rec) |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { PawnClassName="xGame.xPawn" SpeciesName="Human" TauntAnims(0)="gesture_point" TauntAnims(1)="gesture_beckon" TauntAnims(2)="gesture_halt" TauntAnims(3)="gesture_cheer" TauntAnims(4)="PThrust" TauntAnims(5)="AssSmack" TauntAnims(6)="ThroatCut" TauntAnims(7)="Specific_1" TauntAnims(8)="Gesture_Taunt01" TauntAnims(9)="Idle_Character01" TauntAnimNames(0)="Point" TauntAnimNames(1)="Beckon" TauntAnimNames(2)="Halt" TauntAnimNames(3)="Cheer" TauntAnimNames(4)="Pelvic Thrust" TauntAnimNames(5)="Ass Smack" TauntAnimNames(6)="Throat Cut" TauntAnimNames(7)="Unique" TauntAnimNames(8)="Team Taunt" TauntAnimNames(9)="Team Idle" AirControl=1.000000 GroundSpeed=1.000000 WaterSpeed=1.000000 JumpZ=1.000000 ReceivedDamageScaling=1.000000 DamageScaling=1.000000 AccelRate=1.000000 WalkingPct=1.000000 CrouchedPct=1.000000 DodgeSpeedFactor=1.000000 DodgeSpeedZ=1.000000 } |
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