| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
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+-- XGame.SpeciesType
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+-- XGame.SPECIES_Human
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+-- XGame.SPECIES_Night
| Variables Summary |
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| Functions Summary | ||
|---|---|---|
![]() | int | ModifyImpartedDamage (int Damage, pawn injured, pawn instigatedBy, vector HitLocation, vector Momentum, class<DamageType> DamageType) |
| Inherited Functions from XGame.SpeciesType |
|---|
| GetOffsetForSequence, GetRagSkelName, GetVoiceType, LoadResources, ModifyImpartedDamage, ModifyPawn, ModifyReceivedDamage, SetTeamSkin, Setup |
| Functions Detail |
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ModifyImpartedDamage Source code| Defaultproperties |
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defaultproperties { MaleVoice="XGame.NightMaleVoice" FemaleVoice="XGame.NightFemaleVoice" MaleSoundGroup="XGame.xNightMaleSoundGroup" FemaleSoundGroup="XGame.xNightFemaleSoundGroup" SpeciesName="Night" RaceNum=5 TauntAnims(8)="Gesture_Taunt03" TauntAnims(9)="Idle_Character03" DamageScaling=0.700000 } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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