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Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- Engine.ReplicationInfo | +-- Engine.TeamInfo | +-- UnrealGame.UnrealTeamInfo | +-- XGame.xTeamRoster | +-- XGame.TeamBloodFists
Variables Summary |
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Functions Summary |
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Inherited Functions from XGame.xTeamRoster |
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AlreadyExistsEntry, AvailableRecord, BelongsOnTeam, FillPlayerTeam, GetNamedBot, GetRandomPlayer, Initialize, PostBeginPlay |
Defaultproperties |
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defaultproperties { TeamSymbolName="TeamSymbols_UT2003.BloodFists" RosterNames(0)="Thorax" RosterNames(1)="Widowmaker" RosterNames(2)="Septis" RosterNames(3)="Darkling" RosterNames(4)="Charisma" RosterNames(5)="Janus" RosterNames(6)="Medusa" TeamName="BloodFists" } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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