XGame.xTeamRoster
- Extends
- UnrealTeamInfo
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.ReplicationInfo
|
+-- Engine.TeamInfo
|
+-- UnrealGame.UnrealTeamInfo
|
+-- XGame.xTeamRoster
Direct Known Subclasses:
ChampRosterSemiFinal, TeamApocalypse, TeamBlackLegion, TeamBloodFists, TeamBlueConfigured, TeamBoneCrushers, TeamColdSteel, TeamCrusaders, TeamDragonBreath, TeamFirestorm, TeamIronGuard, TeamNightstalkers, TeamPainMachine, TeamRedConfigured, TeamSunBlades, TeamSupernova, TeamVenom, TeamWarCry, UT2K4TeamRoster
Inherited Variables from UnrealGame.UnrealTeamInfo |
AI, AllowedTeamMembers[32], CurrentObjectiveProgress, DefaultRosterEntry, DesiredTeamSize, HudTeamColor, LastObjectiveTime, ObjectivesDisabledCount, Roster, RosterNames, TeamAlliance, TeamSymbolName |
Inherited Functions from UnrealGame.UnrealTeamInfo |
AddNamedBot, AddRandomPlayer, AddToTeam, AllBotsSpawned, AlreadyExistsEntry, BelongsOnTeam, ChooseBotClass, FillPlayerTeam, GetNamedBot, GetNextBot, GetRandomPlayer, Initialize, NeedsBotMoreThan, NextLoadOut, OverrideInitialBots, RemoveFromTeam, Reset, SetBotOrders |
function bool AlreadyExistsEntry ( string CharacterName, bool bNoRecursion )
function bool AvailableRecord ( string MenuString )
function bool BelongsOnTeam (
class<
Pawn> PawnClass )
function Initialize ( int TeamBots )
function PostBeginPlay ( )
Creation time: Mo 16.4.2007 11:20:38.062 - Created with
UnCodeX