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XGame.TeamGoliath

Extends
UT2K4TeamRoster

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.ReplicationInfo
         |   
         +-- Engine.TeamInfo
            |   
            +-- UnrealGame.UnrealTeamInfo
               |   
               +-- XGame.xTeamRoster
                  |   
                  +-- XGame.UT2K4TeamRoster
                     |   
                     +-- XGame.TeamGoliath

Variables Summary
Inherited Variables from XGame.UT2K4TeamRoster
TeamDescription, TeamLeader, TeamLevel, TeamNameSound, VoiceOver

Functions Summary
Inherited Functions from XGame.UT2K4TeamRoster
AddToTeam, Initialize
Inherited Functions from XGame.xTeamRoster
AlreadyExistsEntry, AvailableRecord, BelongsOnTeam, FillPlayerTeam, GetNamedBot, GetRandomPlayer, Initialize, PostBeginPlay


Defaultproperties

defaultproperties
{
     TeamDescription="With the success of Gorge's Juggernauts in last year's tournament, Axon Research Corporation is now sponsoring Goliath in hopes of producing an all Juggernaut finals."
     VoiceOver=Sound'AnnouncerFemale2K4.Generic.Goliath_description'
     TeamNameSound=Sound'AnnouncerFemale2K4.Generic.Goliath'
     TeamSymbolName="TeamSymbols_UT2004.Goliath"
     RosterNames(0)="Rampage"
     RosterNames(1)="Misery"
     RosterNames(2)="Brutus"
     RosterNames(3)="Fury"
     RosterNames(4)="Outrage"
     RosterNames(5)="Titania"
     RosterNames(6)="Bullseye"
     RosterNames(7)="Clangor"
     TeamName="Goliath"
}

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Creation time: Mo 16.4.2007 11:20:32.640 - Created with UnCodeX