| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.ReplicationInfo
|
+-- Engine.TeamInfo
|
+-- UnrealGame.UnrealTeamInfo
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+-- XGame.xTeamRoster
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+-- XGame.UT2K4TeamRoster
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+-- XGame.TeamGoliath
| Variables Summary |
|---|
| Inherited Variables from XGame.UT2K4TeamRoster |
|---|
| TeamDescription, TeamLeader, TeamLevel, TeamNameSound, VoiceOver |
| Functions Summary |
|---|
| Inherited Functions from XGame.UT2K4TeamRoster |
|---|
| AddToTeam, Initialize |
| Inherited Functions from XGame.xTeamRoster |
|---|
| AlreadyExistsEntry, AvailableRecord, BelongsOnTeam, FillPlayerTeam, GetNamedBot, GetRandomPlayer, Initialize, PostBeginPlay |
| Defaultproperties |
|---|
defaultproperties { TeamDescription="With the success of Gorge's Juggernauts in last year's tournament, Axon Research Corporation is now sponsoring Goliath in hopes of producing an all Juggernaut finals." VoiceOver=Sound'AnnouncerFemale2K4.Generic.Goliath_description' TeamNameSound=Sound'AnnouncerFemale2K4.Generic.Goliath' TeamSymbolName="TeamSymbols_UT2004.Goliath" RosterNames(0)="Rampage" RosterNames(1)="Misery" RosterNames(2)="Brutus" RosterNames(3)="Fury" RosterNames(4)="Outrage" RosterNames(5)="Titania" RosterNames(6)="Bullseye" RosterNames(7)="Clangor" TeamName="Goliath" } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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