defaultproperties
{
Begin Object Class=GUIImage Name=InputBK1
Image=Texture'InterfaceContent.Menu.BorderBoxD'
ImageColor=(A=160)
ImageStyle=ISTY_Stretched
WinTop=0.106510
WinLeft=0.021641
WinWidth=0.381328
WinHeight=0.636485
End Object
Controls(0)=GUIImage'XInterface.Tab_IForceSettings.InputBK1'
Begin Object Class=moCheckBox Name=InputAutoAim
ComponentJustification=TXTA_Left
CaptionWidth=0.900000
Caption="Auto Aim"
ComponentClassName="xinterface.GUICheckBoxButton"
OnCreateComponent=InputAutoAim.InternalOnCreateComponent
Hint="Enabling this option will activate computer-assisted aiming in single player games."
WinTop=0.057396
WinLeft=0.060938
WinWidth=0.300000
WinHeight=0.040000
bVisible=Falsch
End Object
Controls(1)=moCheckBox'XInterface.Tab_IForceSettings.InputAutoAim'
Begin Object Class=moCheckBox Name=InputAutoSlope
ComponentJustification=TXTA_Left
CaptionWidth=0.900000
Caption="Auto Slope"
ComponentClassName="xinterface.GUICheckBoxButton"
OnCreateComponent=InputAutoSlope.InternalOnCreateComponent
Hint="When enabled, your view will automatically pitch up/down when on a slope."
WinTop=0.175989
WinLeft=0.060937
WinWidth=0.300000
WinHeight=0.040000
End Object
Controls(2)=moCheckBox'XInterface.Tab_IForceSettings.InputAutoSlope'
Begin Object Class=moCheckBox Name=InputInvertMouse
ComponentJustification=TXTA_Left
CaptionWidth=0.900000
Caption="Invert Mouse"
ComponentClassName="xinterface.GUICheckBoxButton"
OnCreateComponent=InputInvertMouse.InternalOnCreateComponent
Hint="When enabled, the Y axis of your mouse will be inverted."
WinTop=0.321927
WinLeft=0.060938
WinWidth=0.300000
WinHeight=0.040000
End Object
Controls(3)=moCheckBox'XInterface.Tab_IForceSettings.InputInvertMouse'
Begin Object Class=moCheckBox Name=InputMouseSmoothing
ComponentJustification=TXTA_Left
CaptionWidth=0.900000
Caption="Mouse Smoothing"
ComponentClassName="xinterface.GUICheckBoxButton"
OnCreateComponent=InputMouseSmoothing.InternalOnCreateComponent
Hint="Enable this option to automatically smooth out movements in your mouse."
WinTop=0.416041
WinLeft=0.060938
WinWidth=0.300000
WinHeight=0.040000
End Object
Controls(4)=moCheckBox'XInterface.Tab_IForceSettings.InputMouseSmoothing'
Begin Object Class=moCheckBox Name=InputUseJoystick
ComponentJustification=TXTA_Left
CaptionWidth=0.900000
Caption="Enable Joystick"
ComponentClassName="xinterface.GUICheckBoxButton"
OnCreateComponent=InputUseJoystick.InternalOnCreateComponent
Hint="Enable this option to enable joystick support."
WinTop=0.651302
WinLeft=0.060938
WinWidth=0.300000
WinHeight=0.040000
End Object
Controls(5)=moCheckBox'XInterface.Tab_IForceSettings.InputUseJoystick'
Begin Object Class=GUILabel Name=InputSliderLabel1
Caption="Mouse Sensitivity (In Game)"
TextAlign=TXTA_Center
TextColor=(B=255,G=255,R=255)
WinTop=0.126042
WinLeft=0.543945
WinWidth=0.332422
WinHeight=32.000000
bVisible=Falsch
End Object
Controls(6)=GUILabel'XInterface.Tab_IForceSettings.InputSliderLabel1'
Begin Object Class=moFloatEdit Name=InputMouseSensitivity
MinValue=1.000000
MaxValue=25.000000
Step=0.250000
ComponentJustification=TXTA_Left
CaptionWidth=0.725000
Caption="Mouse Sensitivity (In Game)"
OnCreateComponent=InputMouseSensitivity.InternalOnCreateComponent
Hint="Adjust mouse sensitivity"
WinTop=0.105365
WinLeft=0.472266
WinWidth=0.421875
End Object
Controls(7)=moFloatEdit'XInterface.Tab_IForceSettings.InputMouseSensitivity'
Begin Object Class=GUILabel Name=InputSliderLabel2
Caption="Mouse Sensitivity (Menus)"
TextAlign=TXTA_Center
TextColor=(B=255,G=255,R=255)
WinTop=0.327865
WinLeft=0.548828
WinWidth=0.308594
WinHeight=32.000000
bVisible=Falsch
End Object
Controls(8)=GUILabel'XInterface.Tab_IForceSettings.InputSliderLabel2'
Begin Object Class=moFloatEdit Name=InputMenuSensitivity
MinValue=1.000000
MaxValue=6.000000
Step=0.250000
ComponentJustification=TXTA_Left
CaptionWidth=0.725000
Caption="Mouse Sensitivity (Menus)"
OnCreateComponent=InputMenuSensitivity.InternalOnCreateComponent
Hint="Adjust mouse speed within the menus"
WinTop=0.188698
WinLeft=0.472266
WinWidth=0.421875
End Object
Controls(9)=moFloatEdit'XInterface.Tab_IForceSettings.InputMenuSensitivity'
Begin Object Class=GUIImage Name=InputBK2
Image=Texture'InterfaceContent.Menu.BorderBoxD'
ImageColor=(A=160)
ImageStyle=ISTY_Stretched
WinTop=0.760000
WinLeft=0.021641
WinWidth=0.957500
WinHeight=0.240977
End Object
Controls(10)=GUIImage'XInterface.Tab_IForceSettings.InputBK2'
Begin Object Class=moCheckBox Name=InputIFWeaponEffects
ComponentJustification=TXTA_Left
CaptionWidth=0.900000
Caption="Weapon Effects"
ComponentClassName="xinterface.GUICheckBoxButton"
OnCreateComponent=InputIFWeaponEffects.InternalOnCreateComponent
Hint="Turn this option On/Off to feel the weapons you fire."
WinTop=0.852000
WinLeft=0.100000
WinWidth=0.300000
WinHeight=0.040000
End Object
Controls(11)=moCheckBox'XInterface.Tab_IForceSettings.InputIFWeaponEffects'
Begin Object Class=moCheckBox Name=InputIFPickupEffects
ComponentJustification=TXTA_Left
CaptionWidth=0.900000
Caption="Pickup Effects"
ComponentClassName="xinterface.GUICheckBoxButton"
OnCreateComponent=InputIFPickupEffects.InternalOnCreateComponent
Hint="Turn this option On/Off to feel the items you pick up."
WinTop=0.933000
WinLeft=0.100000
WinWidth=0.300000
WinHeight=0.040000
End Object
Controls(12)=moCheckBox'XInterface.Tab_IForceSettings.InputIFPickupEffects'
Begin Object Class=moCheckBox Name=InputIFDamageEffects
ComponentJustification=TXTA_Left
CaptionWidth=0.900000
Caption="Damage Effects"
ComponentClassName="xinterface.GUICheckBoxButton"
OnCreateComponent=InputIFDamageEffects.InternalOnCreateComponent
Hint="Turn this option On/Off to feel the damage you take."
WinTop=0.852000
WinLeft=0.563867
WinWidth=0.300000
WinHeight=0.040000
End Object
Controls(13)=moCheckBox'XInterface.Tab_IForceSettings.InputIFDamageEffects'
Begin Object Class=moCheckBox Name=InputIFGUIEffects
ComponentJustification=TXTA_Left
CaptionWidth=0.900000
Caption="GUI Effects"
ComponentClassName="xinterface.GUICheckBoxButton"
OnCreateComponent=InputIFGUIEffects.InternalOnCreateComponent
Hint="Turn this option On/Off to feel the GUI."
WinTop=0.933000
WinLeft=0.563867
WinWidth=0.300000
WinHeight=0.040000
End Object
Controls(14)=moCheckBox'XInterface.Tab_IForceSettings.InputIFGUIEffects'
Begin Object Class=GUILabel Name=InputIForceLabel
Caption="TouchSense Force Feedback"
TextAlign=TXTA_Center
TextColor=(B=255,G=255,R=255)
WinTop=0.777000
WinLeft=0.023437
WinWidth=0.956250
WinHeight=32.000000
End Object
Controls(15)=GUILabel'XInterface.Tab_IForceSettings.InputIForceLabel'
Begin Object Class=moFloatEdit Name=InputMouseSmoothStr
MinValue=0.000000
MaxValue=1.000000
Step=0.050000
ComponentJustification=TXTA_Left
CaptionWidth=0.725000
Caption="Mouse Smoothing Strength"
OnCreateComponent=InputMouseSmoothStr.InternalOnCreateComponent
Hint="Adjust the amount of smoothing that is applied to mouse movements"
WinTop=0.324167
WinLeft=0.472266
WinWidth=0.421875
End Object
Controls(16)=moFloatEdit'XInterface.Tab_IForceSettings.InputMouseSmoothStr'
Begin Object Class=moFloatEdit Name=InputMouseAccel
MinValue=0.000000
MaxValue=100.000000
Step=5.000000
ComponentJustification=TXTA_Left
CaptionWidth=0.725000
Caption="Mouse Accel. Threshold"
OnCreateComponent=InputMouseAccel.InternalOnCreateComponent
Hint="Adjust to determine the amount of movement needed before acceleration is applied"
WinTop=0.405000
WinLeft=0.472266
WinWidth=0.421875
End Object
Controls(17)=moFloatEdit'XInterface.Tab_IForceSettings.InputMouseAccel'
Begin Object Class=moFloatEdit Name=InputDodgeTime
MinValue=0.000000
MaxValue=1.000000
Step=0.050000
ComponentJustification=TXTA_Left
CaptionWidth=0.725000
Caption="Dodge Double-Click Time"
OnCreateComponent=InputDodgeTime.InternalOnCreateComponent
Hint="Determines how fast you have to double click to dodge"
WinTop=0.582083
WinLeft=0.472266
WinWidth=0.421875
End Object
Controls(18)=moFloatEdit'XInterface.Tab_IForceSettings.InputDodgeTime'
Begin Object Class=moCheckBox Name=InputMouseLag
ComponentJustification=TXTA_Left
CaptionWidth=0.900000
Caption="Reduce Mouse Lag"
ComponentClassName="xinterface.GUICheckBoxButton"
OnCreateComponent=InputMouseLag.InternalOnCreateComponent
Hint="Enable this option will reduce the amount of lag in your mouse."
WinTop=0.509791
WinLeft=0.060938
WinWidth=0.300000
WinHeight=0.040000
End Object
Controls(19)=moCheckBox'XInterface.Tab_IForceSettings.InputMouseLag'
WinTop=0.150000
WinHeight=0.740000
}
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