| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Pickup
|
+-- XPickups.TournamentPickup
|
+-- XPickups.AdrenalinePickup
| Variables Summary | |
|---|---|
| float | AdrenalineAmount |
| Inherited Variables from Engine.Pickup |
|---|
| bAmbientGlow, bDropped, bInstantRespawn, bOnlyReplicateHidden, bPredictRespawns, InventoryType, MaxDesireability, MyMarker, PickUpBase, PickupCache, PickupForce, PickupMessage, PickupSound, RespawnEffectTime, RespawnTime, TeamOwner[4] |
| Functions Summary | ||
|---|---|---|
![]() | float | BotDesireability (Pawn Bot) |
![]() | float | DetourWeight (Pawn Other, loat PathWeight) |
![]() | Touch (actor Other) Pickup | |
| Inherited Functions from XPickups.TournamentPickup |
|---|
| RespawnEffect |
| States Summary |
|---|
| Pickup Source code |
|---|
|
auto state Pickup |
| Touch |
| Variables Detail |
|---|
| Functions Detail |
|---|
BotDesireability Source code
DetourWeight Source code
Touch Pickup Source code| Defaultproperties |
|---|
defaultproperties { AdrenalineAmount=2.000000 MaxDesireability=0.300000 RespawnTime=30.000000 PickupMessage="Adrenaline " PickupSound=Sound'PickupSounds.AdrenelinPickup' PickupForce="AdrenelinPickup" DrawType=DT_StaticMesh StaticMesh=StaticMesh'XPickups_rc.AdrenalinePack' CullDistance=5500.000000 Physics=PHYS_Rotating DrawScale=0.070000 AmbientGlow=128 ScaleGlow=0.600000 Style=STY_AlphaZ CollisionRadius=32.000000 CollisionHeight=23.000000 Mass=10.000000 RotationRate=(Yaw=24000) } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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