Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.DamageType | +-- UnrealGame.WeaponDamageType | +-- XWeapons.DamTypeFlakChunk | +-- XWeapons.DamTypeFlakShell
Variables Summary |
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Inherited Variables from XWeapons.DamTypeFlakChunk |
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FlakMonkey |
Inherited Variables from UnrealGame.WeaponDamageType |
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WeaponClass |
Functions Summary |
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Inherited Functions from XWeapons.DamTypeFlakChunk |
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IncrementKills |
Inherited Functions from UnrealGame.WeaponDamageType |
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GetWeaponClass |
Defaultproperties |
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defaultproperties { DeathString="%o was ripped to shreds by %k's shrapnel." FemaleSuicide="%o blew herself up with a flak shell." MaleSuicide="%o blew himself up with a flak shell." bDetonatesGoop=Wahr bThrowRagdoll=Wahr GibPerterbation=0.250000 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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