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//----------------------------------------------------------- // //----------------------------------------------------------- class ONSHoverBike extends ONSHoverCraft; #exec OBJ LOAD FILE=..\Animations\ONSVehicles-A.ukx #exec OBJ LOAD FILE=..\Sounds\ONSVehicleSounds-S.uax #exec OBJ LOAD FILE=..\textures\EpicParticles.utx #exec OBJ LOAD FILE=..\StaticMeshes\ONSWeapons-SM #exec OBJ LOAD FILE=..\textures\VMVehicles-TX.utx var() float MaxPitchSpeed; var() float JumpDuration; var() float JumpForceMag; var float JumpCountdown; var float JumpDelay, LastJumpTime; var() float DuckDuration; var() float DuckForceMag; var float DuckCountdown; var() array<vector> BikeDustOffset; var() float BikeDustTraceDistance; var() sound JumpSound; var() sound DuckSound; // Force Feedback var() string JumpForce; var array<ONSHoverBikeHoverDust> BikeDust; var array<vector> BikeDustLastNormal; var bool DoBikeJump; var bool OldDoBikeJump; var bool DoBikeDuck; var bool OldDoBikeDuck; var bool bHoldingDuck; var bool bOverWater; replication { reliable if (bNetDirty && Role == ROLE_Authority) DoBikeJump; } function KDriverEnter(Pawn P) { bHeadingInitialized = False; Super.KDriverEnter(P); } simulated function ClientKDriverEnter(PlayerController PC) { bHeadingInitialized = False; Super.ClientKDriverEnter(PC); } // AI hint function bool FastVehicle() { return true; } function ShouldTargetMissile(Projectile P) { if ( (Bot(Controller) != None) && (Level.Game.GameDifficulty > 4 + 4*FRand()) && (VSize(P.Location - Location) < VSize(P.Velocity)) ) { KDriverLeave(false); TeamUseTime = Level.TimeSeconds + 4; return; } Super.ShouldTargetMissile(P); } function bool TooCloseToAttack(Actor Other) { if ( xPawn(Other) != None ) return false; return super.TooCloseToAttack(Other); } function Pawn CheckForHeadShot(Vector loc, Vector ray, float AdditionalScale) { local vector X, Y, Z, newray; GetAxes(Rotation,X,Y,Z); if (Driver != None) { // Remove the Z component of the ray newray = ray; newray.Z = 0; if (abs(newray dot X) < 0.7 && Driver.IsHeadShot(loc, ray, AdditionalScale)) return Driver; } return None; } simulated function Destroyed() { local int i; if (Level.NetMode != NM_DedicatedServer) { for (i = 0; i < BikeDust.Length; i++) BikeDust[i].Destroy(); BikeDust.Length = 0; } Super.Destroyed(); } simulated function DestroyAppearance() { local int i; if (Level.NetMode != NM_DedicatedServer) { for (i = 0; i < BikeDust.Length; i++) BikeDust[i].Destroy(); BikeDust.Length = 0; } Super.DestroyAppearance(); } function bool Dodge(eDoubleClickDir DoubleClickMove) { Rise = 1; return true; } function ChooseFireAt(Actor A) { if (Pawn(A) != None && Vehicle(A) == None && VSize(A.Location - Location) < 1500 && Controller.LineOfSightTo(A)) { if (!bWeaponIsAltFiring) AltFire(0); } else if (bWeaponIsAltFiring) VehicleCeaseFire(true); Fire(0); } simulated event DrivingStatusChanged() { local int i; Super.DrivingStatusChanged(); if (bDriving && Level.NetMode != NM_DedicatedServer && BikeDust.Length == 0 && !bDropDetail) { BikeDust.Length = BikeDustOffset.Length; BikeDustLastNormal.Length = BikeDustOffset.Length; for(i=0; i<BikeDustOffset.Length; i++) if (BikeDust[i] == None) { BikeDust[i] = spawn( class'ONSHoverBikeHoverDust', self,, Location + (BikeDustOffset[i] >> Rotation) ); BikeDust[i].SetDustColor( Level.DustColor ); BikeDustLastNormal[i] = vect(0,0,1); } } else { if (Level.NetMode != NM_DedicatedServer) { for(i=0; i<BikeDust.Length; i++) BikeDust[i].Destroy(); BikeDust.Length = 0; } JumpCountDown = 0.0; } } simulated function Tick(float DeltaTime) { local float EnginePitch, HitDist; local int i; local vector TraceStart, TraceEnd, HitLocation, HitNormal; local actor HitActor; local Emitter JumpEffect; local KarmaParams kp; Super.Tick(DeltaTime); JumpCountdown -= DeltaTime; CheckJumpDuck(); if(DoBikeJump != OldDoBikeJump) { JumpCountdown = JumpDuration; OldDoBikeJump = DoBikeJump; if ( (Controller != Level.GetLocalPlayerController()) && EffectIsRelevant(Location,false) ) { JumpEffect = Spawn(class'ONSHoverBikeJumpEffect'); JumpEffect.SetBase(Self); ClientPlayForceFeedback(JumpForce); } } if ( Level.NetMode != NM_DedicatedServer ) { EnginePitch = 64.0 + VSize(Velocity)/MaxPitchSpeed * 64.0; SoundPitch = FClamp(EnginePitch, 64, 128); if( !bDropDetail ) { // Check for water bOverWater = false; kp = KarmaParams(KParams); for(i=0;i<kp.Repulsors.Length;i++) { if (kp.Repulsors[i].bRepulsorOnWater) { bOverWater = true; break; } } for(i=0; i<BikeDust.Length; i++) { BikeDust[i].bDustActive = false; TraceStart = Location + (BikeDustOffset[i] >> Rotation); TraceEnd = TraceStart - ( BikeDustTraceDistance * vect(0,0,1) ); HitActor = Trace(HitLocation, HitNormal, TraceEnd, TraceStart, true); if(HitActor == None) { BikeDust[i].UpdateHoverDust(false, 0); } else { if ( bOverWater || ((PhysicsVolume(HitActor) != None) && PhysicsVolume(HitActor).bWaterVolume) ) BikeDust[i].SetDustColor(Level.WaterDustColor); else BikeDust[i].SetDustColor(Level.DustColor); HitDist = VSize(HitLocation - TraceStart); BikeDust[i].SetLocation( HitLocation + 10*HitNormal); BikeDustLastNormal[i] = Normal( 3*BikeDustLastNormal[i] + HitNormal ); BikeDust[i].SetRotation( Rotator(BikeDustLastNormal[i]) ); BikeDust[i].UpdateHoverDust(true, HitDist/BikeDustTraceDistance); // If dust is just turning on, set OldLocation to current Location to avoid spawn interpolation. if(!BikeDust[i].bDustActive) BikeDust[i].OldLocation = BikeDust[i].Location; BikeDust[i].bDustActive = true; } } } } } function VehicleCeaseFire(bool bWasAltFire) { Super.VehicleCeaseFire(bWasAltFire); if (bWasAltFire) bHoldingDuck = False; } simulated function float ChargeBar() { // Clamp to 0.999 so charge bar doesn't blink when maxed if (Level.TimeSeconds - JumpDelay < LastJumpTime) return (FMin((Level.TimeSeconds - LastJumpTime) / JumpDelay, 0.999)); else return 0.999; } simulated function CheckJumpDuck() { local KarmaParams KP; local Emitter JumpEffect, DuckEffect; local bool bOnGround; local int i; KP = KarmaParams(KParams); // Can only start a jump when in contact with the ground. bOnGround = false; for(i=0; i<KP.Repulsors.Length; i++) { if( KP.Repulsors[i] != None && KP.Repulsors[i].bRepulsorInContact ) bOnGround = true; } // If we are on the ground, and press Rise, and we not currently in the middle of a jump, start a new one. if (JumpCountdown <= 0.0 && Rise > 0 && bOnGround && !bHoldingDuck && Level.TimeSeconds - JumpDelay >= LastJumpTime) { PlaySound(JumpSound,,1.0); if (Role == ROLE_Authority) DoBikeJump = !DoBikeJump; if(Level.NetMode != NM_DedicatedServer) { JumpEffect = Spawn(class'ONSHoverBikeJumpEffect'); JumpEffect.SetBase(Self); ClientPlayForceFeedback(JumpForce); } if ( AIController(Controller) != None ) Rise = 0; LastJumpTime = Level.TimeSeconds; } else if (DuckCountdown <= 0.0 && (Rise < 0 || bWeaponIsAltFiring)) { if (!bHoldingDuck) { bHoldingDuck = True; PlaySound(DuckSound,,1.0); if(Level.NetMode != NM_DedicatedServer) { DuckEffect = Spawn(class'ONSHoverBikeDuckEffect'); DuckEffect.SetBase(Self); } if ( AIController(Controller) != None ) Rise = 0; JumpCountdown = 0.0; // Stops any jumping that was going on. } } else bHoldingDuck = False; } simulated function KApplyForce(out vector Force, out vector Torque) { Super.KApplyForce(Force, Torque); if (bDriving && JumpCountdown > 0.0) { Force += vect(0,0,1) * JumpForceMag; } if (bDriving && bHoldingDuck) { Force += vect(0,0,-1) * DuckForceMag; } } static function StaticPrecache(LevelInfo L) { Super.StaticPrecache(L); L.AddPrecacheStaticMesh(StaticMesh'ONSDeadVehicles-SM.HoverExploded.HoverWing'); L.AddPrecacheStaticMesh(StaticMesh'ONSDeadVehicles-SM.HoverExploded.HoverChair'); L.AddPrecacheStaticMesh(StaticMesh'AW-2004Particles.Debris.Veh_Debris2'); L.AddPrecacheStaticMesh(StaticMesh'AW-2004Particles.Debris.Veh_Debris1'); L.AddPrecacheStaticMesh(StaticMesh'ONSWeapons-SM.PC_MantaJumpBlast'); L.AddPrecacheMaterial(Material'ExplosionTex.Framed.exp2_frames'); L.AddPrecacheMaterial(Material'ExplosionTex.Framed.exp1_frames'); L.AddPrecacheMaterial(Material'ExplosionTex.Framed.we1_frames'); L.AddPrecacheMaterial(Material'AW-2004Particles.Fire.MuchSmoke1'); L.AddPrecacheMaterial(Material'AW-2004Particles.Fire.NapalmSpot'); L.AddPrecacheMaterial(Material'EpicParticles.Fire.SprayFire1'); L.AddPrecacheMaterial(Material'WeaponSkins.Skins.RocketTex0'); L.AddPrecacheMaterial(Material'AW-2004Particles.Energy.JumpDuck'); L.AddPrecacheMaterial(Material'VMVehicles-TX.HoverBikeGroup.hovercraftFANSblurTEX'); L.AddPrecacheMaterial(Material'VMVehicles-TX.HoverBikeGroup.hoverCraftRED'); L.AddPrecacheMaterial(Material'VMVehicles-TX.HoverBikeGroup.hoverCraftBLUE'); L.AddPrecacheMaterial(Material'VMVehicles-TX.HoverBikeGroup.NewHoverCraftNOcolor'); L.AddPrecacheMaterial(Material'AW-2004Particles.Energy.AirBlast'); L.AddPrecacheMaterial(Material'AW-2004Particles.Weapons.SmokePanels2'); L.AddPrecacheMaterial(Material'Engine.GRADIENT_Fade'); } simulated function UpdatePrecacheStaticMeshes() { Level.AddPrecacheStaticMesh(StaticMesh'ONSDeadVehicles-SM.HoverExploded.HoverWing'); Level.AddPrecacheStaticMesh(StaticMesh'ONSDeadVehicles-SM.HoverExploded.HoverChair'); Level.AddPrecacheStaticMesh(StaticMesh'AW-2004Particles.Debris.Veh_Debris2'); Level.AddPrecacheStaticMesh(StaticMesh'AW-2004Particles.Debris.Veh_Debris1'); Level.AddPrecacheStaticMesh(StaticMesh'ONSWeapons-SM.PC_MantaJumpBlast'); Level.AddPrecacheMaterial(Material'VMVehicles-TX.HoverBikeGroup.hovercraftFANSblurTEX'); Super.UpdatePrecacheStaticMeshes(); } simulated function UpdatePrecacheMaterials() { Level.AddPrecacheMaterial(Material'ExplosionTex.Framed.exp2_frames'); Level.AddPrecacheMaterial(Material'ExplosionTex.Framed.exp1_frames'); Level.AddPrecacheMaterial(Material'ExplosionTex.Framed.we1_frames'); Level.AddPrecacheMaterial(Material'AW-2004Particles.Fire.MuchSmoke1'); Level.AddPrecacheMaterial(Material'AW-2004Particles.Fire.NapalmSpot'); Level.AddPrecacheMaterial(Material'EpicParticles.Fire.SprayFire1'); Level.AddPrecacheMaterial(Material'WeaponSkins.Skins.RocketTex0'); Level.AddPrecacheMaterial(Material'AW-2004Particles.Energy.JumpDuck'); Level.AddPrecacheMaterial(Material'VMVehicles-TX.HoverBikeGroup.hoverCraftRED'); Level.AddPrecacheMaterial(Material'VMVehicles-TX.HoverBikeGroup.hoverCraftBLUE'); Level.AddPrecacheMaterial(Material'VMVehicles-TX.HoverBikeGroup.NewHoverCraftNOcolor'); Level.AddPrecacheMaterial(Material'AW-2004Particles.Energy.AirBlast'); Level.AddPrecacheMaterial(Material'AW-2004Particles.Weapons.SmokePanels2'); Level.AddPrecacheMaterial(Material'Engine.GRADIENT_Fade'); Super.UpdatePrecacheMaterials(); } defaultproperties { MaxPitchSpeed=1000.000000 JumpDuration=0.220000 JumpForceMag=100.000000 JumpDelay=3.000000 DuckForceMag=150.000000 BikeDustOffset(0)=(X=25.000000,Y=80.000000,Z=10.000000) BikeDustOffset(1)=(X=25.000000,Y=-80.000000,Z=10.000000) BikeDustTraceDistance=200.000000 JumpSound=Sound'ONSVehicleSounds-S.HoverBike.HoverBikeJump05' DuckSound=Sound'ONSVehicleSounds-S.HoverBike.HoverBikeTurbo01' JumpForce="HoverBikeJump" ThrusterOffsets(0)=(X=95.000000,Z=10.000000) ThrusterOffsets(1)=(X=-10.000000,Y=80.000000,Z=10.000000) ThrusterOffsets(2)=(X=-10.000000,Y=-80.000000,Z=10.000000) HoverSoftness=0.090000 HoverPenScale=1.000000 HoverCheckDist=150.000000 UprightStiffness=500.000000 UprightDamping=300.000000 MaxThrustForce=27.000000 LongDamping=0.020000 MaxStrafeForce=20.000000 LatDamping=0.100000 TurnTorqueFactor=1000.000000 TurnTorqueMax=125.000000 TurnDamping=40.000000 MaxYawRate=1.500000 PitchTorqueFactor=200.000000 PitchTorqueMax=9.000000 PitchDamping=20.000000 RollTorqueTurnFactor=450.000000 RollTorqueStrafeFactor=50.000000 RollTorqueMax=12.500000 RollDamping=30.000000 StopThreshold=100.000000 DriverWeapons(0)=(WeaponClass=Class'Onslaught.ONSHoverBikePlasmaGun',WeaponBone="PlasmaGunAttachment") bHasAltFire=Falsch RedSkin=Shader'VMVehicles-TX.HoverBikeGroup.HoverBikeChassisFinalRED' BlueSkin=Shader'VMVehicles-TX.HoverBikeGroup.HoverBikeChassisFinalBLUE' IdleSound=Sound'ONSVehicleSounds-S.HoverBike.HoverBikeEng02' StartUpSound=Sound'ONSVehicleSounds-S.HoverBike.HoverBikeStart01' ShutDownSound=Sound'ONSVehicleSounds-S.HoverBike.HoverBikeStop01' StartUpForce="HoverBikeStartUp" ShutDownForce="HoverBikeShutDown" DestroyedVehicleMesh=StaticMesh'ONSDeadVehicles-SM.HoverBikeDead' DestructionEffectClass=Class'Onslaught.ONSSmallVehicleExplosionEffect' DisintegrationEffectClass=Class'Onslaught.ONSVehDeathHoverBike' DestructionLinearMomentum=(Min=62000.000000,Max=100000.000000) DestructionAngularMomentum=(Min=25.000000,Max=75.000000) DamagedEffectScale=0.600000 DamagedEffectOffset=(X=50.000000,Y=-25.000000,Z=10.000000) ImpactDamageMult=0.000100 HeadlightCoronaOffset(0)=(X=73.000000,Y=10.000000,Z=14.000000) HeadlightCoronaOffset(1)=(X=73.000000,Y=-10.000000,Z=14.000000) HeadlightCoronaMaterial=Texture'EpicParticles.Flares.FlashFlare1' HeadlightCoronaMaxSize=60.000000 bDrawDriverInTP=Wahr bTurnInPlace=Wahr bShowDamageOverlay=Wahr bScriptedRise=Wahr bShowChargingBar=Wahr bDriverHoldsFlag=Falsch bCanCarryFlag=Falsch DrivePos=(X=-18.438000,Z=60.000000) ExitPositions(0)=(Y=300.000000,Z=100.000000) ExitPositions(1)=(Y=-300.000000,Z=100.000000) ExitPositions(2)=(X=350.000000,Z=100.000000) ExitPositions(3)=(X=-350.000000,Z=100.000000) ExitPositions(4)=(X=-350.000000,Z=-100.000000) ExitPositions(5)=(X=350.000000,Z=-100.000000) ExitPositions(6)=(Y=300.000000,Z=-100.000000) ExitPositions(7)=(Y=-300.000000,Z=-100.000000) EntryRadius=140.000000 FPCamPos=(Z=50.000000) TPCamDistance=500.000000 TPCamLookat=(X=0.000000,Z=0.000000) TPCamWorldOffset=(Z=120.000000) VehiclePositionString="in a Manta" VehicleNameString="Manta" RanOverDamageType=Class'Onslaught.DamTypeHoverBikeHeadshot' CrushedDamageType=Class'Onslaught.DamTypeHoverBikePancake' MaxDesireability=0.600000 ObjectiveGetOutDist=750.000000 FlagBone="HoverCraft" FlagOffset=(Z=45.000000) FlagRotation=(Yaw=32768) HornSounds(0)=Sound'ONSVehicleSounds-S.Horns.Horn02' HornSounds(1)=Sound'ONSVehicleSounds-S.Horns.La_Cucharacha_Horn' bCanStrafe=Wahr MeleeRange=-100.000000 GroundSpeed=2000.000000 HealthMax=200.000000 Health=200 Mesh=SkeletalMesh'ONSVehicles-A.HoverBike' SoundRadius=900.000000 Begin Object Class=KarmaParamsRBFull Name=KParams0 KInertiaTensor(0)=1.300000 KInertiaTensor(3)=4.000000 KInertiaTensor(5)=4.500000 KLinearDamping=0.150000 KAngularDamping=0.000000 KStartEnabled=Wahr bHighDetailOnly=Falsch bClientOnly=Falsch bKDoubleTickRate=Wahr bKStayUpright=Wahr bKAllowRotate=Wahr bDestroyOnWorldPenetrate=Wahr bDoSafetime=Wahr KFriction=0.500000 KImpactThreshold=700.000000 End Object KParams=KarmaParamsRBFull'Onslaught.ONSHoverBike.KParams0' bTraceWater=Wahr } |
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