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//============================================================================= // pclRedSmoke //============================================================================= class pclRedSmoke extends xEmitter; #exec TEXTURE IMPORT NAME=TrailLifeMap_t FILE=Textures\RocketTrailColorMap.PCX DXT=1 LODSET=3 #exec TEXTURE IMPORT NAME=WispSmoke_t FILE=Textures\smoke_wisp.tga LODSET=2 DXT=1 LODSET=3 defaultproperties { mMaxParticles=100 mLifeRange(0)=0.800000 mLifeRange(1)=1.000000 mRegenRange(0)=80.000000 mRegenRange(1)=100.000000 mSpeedRange(0)=0.000000 mSpeedRange(1)=0.000000 mRandOrient=Wahr mSpinRange(0)=-4.000000 mSpinRange(1)=4.000000 mSizeRange(0)=35.000000 mSizeRange(1)=40.000000 mGrowthRate=3.000000 mAttenuate=Falsch mRandTextures=Wahr mNumTileColumns=4 mNumTileRows=4 mLifeColorMap=Texture'XEffects.TrailLifeMap_t' Physics=PHYS_Trailer LifeSpan=10.000000 Skins(0)=Texture'XEffects.WispSmoke_t' Style=STY_Translucent } |
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