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//============================================================================= // pclSmallSmoke //============================================================================= class pclSmallSmoke extends xEmitter; #exec TEXTURE IMPORT NAME=EmitSmoke_t FILE=Textures\smoke_a.tga DXT=1 LODSET=3 defaultproperties { mStartParticles=2 mMaxParticles=20 mDelayRange(1)=0.010000 mLifeRange(0)=1.300000 mLifeRange(1)=2.400000 mRegenRange(0)=4.000000 mRegenRange(1)=7.000000 mDirDev=(X=0.200000,Y=0.200000,Z=0.200000) mPosDev=(X=0.100000,Y=0.100000,Z=0.100000) mSpeedRange(0)=10.000000 mSpeedRange(1)=23.000000 mRandOrient=Wahr mSizeRange(0)=20.000000 mSizeRange(1)=30.000000 mColorRange(0)=(B=100,G=100,R=140) mColorRange(1)=(B=180,G=180,R=180) mRandTextures=Wahr mNumTileColumns=4 mNumTileRows=4 Skins(0)=Texture'XEffects.EmitSmoke_t' ScaleGlow=2.000000 Style=STY_Translucent } |
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