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XGame.xFallingVolume


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class xFallingVolume extends PhysicsVolume;

defaultproperties
{
     DamagePerSec=100.000000
     DamageType=Class'Engine.fell'
     ViewFog=(X=0.585938,Y=0.195313,Z=0.078125)
     bPainCausing=Wahr
     bDestructive=Wahr
     bNoInventory=Wahr
     LocationName="in air"
}

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Class file time: Fr 30.3.2007 08:43:42.000 - Creation time: Mo 16.4.2007 11:20:57.781 - Created with UnCodeX