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class xFallingVolume extends PhysicsVolume; defaultproperties { DamagePerSec=100.000000 DamageType=Class'Engine.fell' ViewFog=(X=0.585938,Y=0.195313,Z=0.078125) bPainCausing=Wahr bDestructive=Wahr bNoInventory=Wahr LocationName="in air" } |
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