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BonusPack.MutantMessage

Extends
LocalMessage

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.LocalMessage
         |   
         +-- BonusPack.MutantMessage

Variables Summary
stringBottomFeederMessage
stringFFAMessage
stringNotBottomFeederMessage
stringSomeoneIsMutantMessage
stringSomeoneIsMutantMessageTrailer
stringYouAreMutantMessage
Inherited Variables from Engine.LocalMessage
bBeep, bComplexString, bFadeMessage, bIsConsoleMessage, bIsPartiallyUnique, bIsSpecial, bIsUnique, ChildMessage, DrawColor, DrawPivot, FontSize, Lifetime, PosX, PosY, StackMode
Inherited Variables from Engine.Info
BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup

Enumerations Summary
Inherited Enumerations from Engine.LocalMessage
EStackMode

Functions Summary
function ClientReceive (PlayerController P, optional int SwitchNum, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)
functionstring GetString (optional int SwitchNum, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)
Inherited Functions from Engine.LocalMessage
AssembleString, ClientReceive, GetColor, GetConsoleColor, GetFontSize, GetLifeTime, GetPos, GetRelatedString, GetString, IsConsoleMessage, RenderComplexMessage
Inherited Functions from Engine.Info
AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel


Variables Detail

BottomFeederMessage Source code

var localized string BottomFeederMessage;

FFAMessage Source code

var localized string FFAMessage;

NotBottomFeederMessage Source code

var localized string NotBottomFeederMessage;

SomeoneIsMutantMessage Source code

var localized string SomeoneIsMutantMessage;

SomeoneIsMutantMessageTrailer Source code

var localized string SomeoneIsMutantMessageTrailer;

YouAreMutantMessage Source code

var localized string YouAreMutantMessage;


Functions Detail

ClientReceive Source code

static simulated function ClientReceive ( PlayerController P, optional int SwitchNum, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject )

GetString Source code

static function string GetString ( optional int SwitchNum, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject )


Defaultproperties

defaultproperties
{
     YouAreMutantMessage="You Have Mutated!"
     SomeoneIsMutantMessage=" "
     SomeoneIsMutantMessageTrailer="Has Mutated!"
     FFAMessage="First Blood Mutates!"
     BottomFeederMessage="You Are The Bottom Feeder!"
     NotBottomFeederMessage="No Longer Bottom Feeder!"
     bIsUnique=Wahr
     bFadeMessage=Wahr
     Lifetime=6
     DrawColor=(B=128,G=0)
     StackMode=SM_Down
     PosY=0.242000
}

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Creation time: Mo 16.4.2007 11:20:25.000 - Created with UnCodeX