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Gameplay.ACTION_TeleportToPoint

Extends
LatentScriptedAction

Core.Object
|   
+-- Gameplay.ScriptedAction
   |   
   +-- Gameplay.LatentScriptedAction
      |   
      +-- Gameplay.ACTION_TeleportToPoint

Variables Summary
ActorDest
Action
boolbPlaySpawnEffect
nameDestinationTag
Inherited Variables from Gameplay.ScriptedAction
ActionString, bValidForTrigger

Functions Summary
functionbool InitActionFor (ScriptedController C)
Inherited Functions from Gameplay.LatentScriptedAction
CompleteOnAnim, CompleteOnLIPSincAnim, CompleteWhenTimer, CompleteWhenTriggered, DisplayDebug, GetDistance, GetMoveTargetFor, InitActionFor, MoveToGoal, StillTicking, TickedAction, TurnToGoal, WaitForPlayer
Inherited Functions from Gameplay.ScriptedAction
ActionCompleted, EndsSection, GetActionString, GetScript, InitActionFor, PostBeginPlay, ProceedToNextAction, ProceedToSectionEnd, Reset, StartsSection


Variables Detail

Dest Source code

var Actor Dest;

Action

bPlaySpawnEffect Source code

var(Action) bool bPlaySpawnEffect;

DestinationTag Source code

var(Action) name DestinationTag;


Functions Detail

InitActionFor Source code

function bool InitActionFor ( ScriptedController C )


Defaultproperties

defaultproperties
{
}

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Creation time: Mo 16.4.2007 11:20:14.750 - Created with UnCodeX