defaultproperties
{
MaxPitchSpeed=700.000000
TreadVelocityScale=450.000000
MaxGroundSpeed=800.000000
MaxAirSpeed=5000.000000
ThrusterOffsets(0)=(X=190.000000,Y=145.000000,Z=10.000000)
ThrusterOffsets(1)=(X=65.000000,Y=145.000000,Z=10.000000)
ThrusterOffsets(2)=(X=-20.000000,Y=145.000000,Z=10.000000)
ThrusterOffsets(3)=(X=-200.000000,Y=145.000000,Z=10.000000)
ThrusterOffsets(4)=(X=190.000000,Y=-145.000000,Z=10.000000)
ThrusterOffsets(5)=(X=65.000000,Y=-145.000000,Z=10.000000)
ThrusterOffsets(6)=(X=-20.000000,Y=-145.000000,Z=10.000000)
ThrusterOffsets(7)=(X=-200.000000,Y=-145.000000,Z=10.000000)
HoverSoftness=0.050000
HoverPenScale=1.500000
HoverCheckDist=65.000000
UprightStiffness=500.000000
UprightDamping=300.000000
MaxThrust=65.000000
MaxSteerTorque=100.000000
ForwardDampFactor=0.100000
LateralDampFactor=0.500000
ParkingDampFactor=0.800000
SteerDampFactor=100.000000
InvertSteeringThrottleThreshold=-0.100000
DriverWeapons(0)=(WeaponClass=Class'Onslaught.ONSHoverTankCannon',WeaponBone="TankCannonWeapon")
PassengerWeapons(0)=(WeaponPawnClass=Class'Onslaught.ONSTankSecondaryTurretPawn',WeaponBone="MachineGunTurret")
bHasAltFire=Falsch
RedSkin=Shader'VMVehicles-TX.HoverTankGroup.HoverTankChassisFinalRED'
BlueSkin=Shader'VMVehicles-TX.HoverTankGroup.HoverTankChassisFinalBLUE'
IdleSound=Sound'ONSVehicleSounds-S.Tank.TankEng01'
StartUpSound=Sound'ONSVehicleSounds-S.Tank.TankStart01'
ShutDownSound=Sound'ONSVehicleSounds-S.Tank.TankStop01'
StartUpForce="TankStartUp"
ShutDownForce="TankShutDown"
ViewShakeRadius=600.000000
ViewShakeOffsetMag=(X=0.500000,Z=2.000000)
ViewShakeOffsetFreq=7.000000
DestroyedVehicleMesh=StaticMesh'ONSDeadVehicles-SM.TankDead'
DestructionEffectClass=Class'Onslaught.ONSVehicleExplosionEffect'
DisintegrationEffectClass=Class'Onslaught.ONSVehDeathHoverTank'
DisintegrationHealth=-125.000000
DestructionLinearMomentum=(Min=250000.000000,Max=400000.000000)
DestructionAngularMomentum=(Min=100.000000,Max=300.000000)
DamagedEffectScale=1.500000
DamagedEffectOffset=(X=100.000000,Y=20.000000,Z=26.000000)
bEnableProximityViewShake=Wahr
VehicleMass=12.000000
bTurnInPlace=Wahr
bDrawMeshInFP=Wahr
bPCRelativeFPRotation=Falsch
bSeparateTurretFocus=Wahr
bDriverHoldsFlag=Falsch
bFPNoZFromCameraPitch=Wahr
DrivePos=(Z=130.000000)
ExitPositions(0)=(Y=-200.000000,Z=100.000000)
ExitPositions(1)=(Y=200.000000,Z=100.000000)
EntryRadius=375.000000
FPCamPos=(X=-70.000000,Z=130.000000)
FPCamViewOffset=(X=90.000000)
TPCamLookat=(X=-50.000000,Z=0.000000)
TPCamWorldOffset=(Z=250.000000)
MomentumMult=0.300000
DriverDamageMult=0.000000
VehiclePositionString="in a Goliath"
VehicleNameString="Goliath"
RanOverDamageType=Class'Onslaught.DamTypeTankRoadkill'
CrushedDamageType=Class'Onslaught.DamTypeTankPancake'
MaxDesireability=0.800000
FlagBone="MachineGunTurret"
FlagRotation=(Yaw=32768)
HornSounds(0)=Sound'ONSVehicleSounds-S.Horns.Horn09'
HornSounds(1)=Sound'ONSVehicleSounds-S.Horns.Horn02'
bCanStrafe=Wahr
GroundSpeed=520.000000
HealthMax=800.000000
Health=800
Mesh=SkeletalMesh'ONSNewTank-A.HoverTank'
Skins(1)=Texture'VMVehicles-TX.HoverTankGroup.tankTreads'
Skins(2)=Texture'VMVehicles-TX.HoverTankGroup.tankTreads'
SoundVolume=200
CollisionRadius=260.000000
CollisionHeight=60.000000
Begin Object Class=KarmaParamsRBFull Name=KParams0
KInertiaTensor(0)=1.300000
KInertiaTensor(3)=4.000000
KInertiaTensor(5)=4.500000
KLinearDamping=0.000000
KAngularDamping=0.000000
KStartEnabled=Wahr
KMaxSpeed=800.000000
bHighDetailOnly=Falsch
bClientOnly=Falsch
bKDoubleTickRate=Wahr
bKStayUpright=Wahr
bKAllowRotate=Wahr
bDestroyOnWorldPenetrate=Wahr
bDoSafetime=Wahr
KFriction=0.500000
End Object
KParams=KarmaParamsRBFull'Onslaught.ONSHoverTank.KParams0'
}
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