- Extends
- ScoreBoard
Core.Object
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+-- Engine.Actor
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+-- Engine.Info
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+-- Engine.ScoreBoard
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+-- UnrealGame.DMStatsScreen
Inherited Functions from Engine.ScoreBoard |
DrawScoreboard, FormatTime, GetSmallerFontFor, GetSmallFontFor, HaveHalfFont, Init, InitGRI, InitTitle, InOrder, NextStats, PostBeginPlay, SortPRIArray, UpdateGRI, UpdateScoreBoard |
var localized string AdrenalineCombos;
var localized string AwardsString;
var localized string CombatResults;
var localized string ComboNames[5];
var localized string ComboWhore;
var localized string DaredevilString;
var localized string Deaths;
var localized string DeathsBy;
var localized string DeathsHolding;
var localized string EfficiencyString;
var localized string FirstBloodString;
var localized string FlagReturns;
var localized string FlagTouches;
var localized string FlakMonkey;
var localized string GoalsScored;
var localized string HatTrick;
var localized string HeadHunter;
var localized string Kills;
var localized string KillsByVehicle;
var localized string KillsByWeapon;
var localized string KillString[7];
var float LastUpdateTime;
var localized string LongestSpreeString;
var localized string NextStatsString;
var localized string RoadRampage;
var localized string StatsString;
var localized string Suicides;
var localized string SuicidesString;
var localized string VehicleString;
var localized string WaitingForStats;
var localized string WeaponString;
simulated event DrawScoreboard (
Canvas C )
static function string MakeColorCode (
color NewColor )
function NextStats ( )
defaultproperties
{
StatsString="PERSONAL STATS FOR"
AwardsString="AWARDS"
FirstBloodString="First Blood!"
FlakMonkey="Flak Monkey!"
Combowhore="Combo Whore!"
Headhunter="Head Hunter!"
RoadRampage="Road Rampage!"
DaredevilString="Daredevil:"
FlagTouches="Flag Touches"
FlagReturns="Flag Returns"
GoalsScored="Goals Scored:"
HatTrick="Hat Trick!"
KillString(0)="Double Kill!"
KillString(1)="MultiKill!"
KillString(2)="MegaKill!"
KillString(3)="UltraKill!"
KillString(4)="MONSTER KILL!"
KillString(5)="LUDICROUS KILL!"
KillString(6)="HOLY SHIT!"
AdrenalineCombos="ADRENALINE COMBOS"
ComboNames(0)="Speed"
ComboNames(1)="Berserk"
ComboNames(2)="Defensive"
ComboNames(3)="Invisible"
ComboNames(4)="Other"
KillsByWeapon="WEAPON STATS"
CombatResults="COMBAT RESULTS"
Kills="Kills"
Deaths="Deaths"
Suicides="Suicides"
NextStatsString="Press F8 for next player"
WeaponString="Weapon"
DeathsBy="Killed By"
deathsholding="Deaths w/"
EfficiencyString="Efficiency"
WaitingForStats="Waiting for stats from server. Press F3 to return to normal HUD."
KillsByVehicle="VEHICLE STATS"
VehicleString="Vehicle"
BoxMaterial=Texture'InterfaceContent.Menu.ScoreBoxA'
}
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Creation time: Mo 16.4.2007 11:20:18.406 - Created with
UnCodeX