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USARBotAPI.BotConnection

Extends
TcpLink
Modifiers
config ( USARBotAPI )

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.InternetInfo
         |   
         +-- IpDrv.InternetLink
            |   
            +-- IpDrv.TcpLink
               |   
               +-- USARBotAPI.BotConnection

Direct Known Subclasses:

USARBotConnection

Variables Summary
stringae
stringas
intattrNum
boolbDebug
boolbIterative
boolbVision
stringib
BotServerParent
array<string>ReceivedArgs
stringReceivedData
array<string>ReceivedVals
actortempActor
booltempBool
RemoteBottheBot
floatvisionTime
Inherited Variables from IpDrv.TcpLink
AcceptClass, LinkState, RecvBuf, RemoteAddr, SendFIFO
Inherited Variables from IpDrv.InternetLink
DataPending, InLineMode, LinkMode, OutLineMode, Port, PrivateResolveInfo, ReceiveMode, RemoteSocket, Socket

Enumerations Summary
Inherited Enumerations from IpDrv.TcpLink
ELinkState
Inherited Enumerations from IpDrv.InternetLink
ELineMode, ELinkMode, EReceiveMode

Structures Summary
Inherited Structures from IpDrv.InternetLink
IpAddr

Functions Summary
event Accepted ()
event Closed ()
functionstring GetArgVal (string argName)
event InitRecieved ()
functionstring MakeItem (string first, string second)
function ParseRot (out rotator rot)
function ParseRotAsVec (out vector vec)
function ParseVector (out vector v, string vecName)
function PostBeginPlay ()
function ProcessAction (string cmdType)
function ReceivedLine (string S)
event ReceivedText (string Text)
function SendLine (string Text, optional bool bNoCRLF)
Inherited Functions from IpDrv.TcpLink
Accepted, BindPort, Close, Closed, IsConnected, Listen, Open, Opened, ReadBinary, ReadText, ReceivedBinary, ReceivedLine, ReceivedText, SendBinary, SendText
Inherited Functions from IpDrv.InternetLink
GameSpyGameName, GameSpyValidate, GetLastError, GetLocalIP, IpAddrToString, IsDataPending, ParseURL, Resolve, Resolved, ResolveFailed, StringToIpAddr

States Summary
monitoring Source code
auto state monitoring


Variables Detail

ae Source code

var string ae;

as Source code

var string as;

attrNum Source code

var int attrNum;

bDebug Source code

var config bool bDebug;

bIterative Source code

var config bool bIterative;

bVision Source code

var config bool bVision;

ib Source code

var string ib;

Parent Source code

var BotServer Parent;

ReceivedArgs Source code

var array<string> ReceivedArgs;

ReceivedData Source code

var string ReceivedData;

ReceivedVals Source code

var array<string> ReceivedVals;

tempActor Source code

var actor tempActor;

tempBool Source code

var bool tempBool;

theBot Source code

var RemoteBot theBot;

visionTime Source code

var config float visionTime;


Functions Detail

Accepted Source code

event Accepted ( )

Closed Source code

event Closed ( )

GetArgVal Source code

function string GetArgVal ( string argName )

InitRecieved Source code

event InitRecieved ( )

MakeItem Source code

function string MakeItem ( string first, string second )

ParseRot Source code

function ParseRot ( out rotator rot )

ParseRotAsVec Source code

function ParseRotAsVec ( out vector vec )

ParseVector Source code

function ParseVector ( out vector v, string vecName )

PostBeginPlay Source code

function PostBeginPlay ( )

ProcessAction Source code

function ProcessAction ( string cmdType )

ReceivedLine Source code

function ReceivedLine ( string S )

ReceivedText Source code

event ReceivedText ( string Text )

SendLine Source code

function SendLine ( string Text, optional bool bNoCRLF )


Defaultproperties

defaultproperties
{
     bDebug=true
     bVision=true
     visionTime=0.100000
     as="{"
     ae="}"
     ib=" "
}

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Creation time: Mo 16.4.2007 11:20:16.296 - Created with UnCodeX