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Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- Engine.InternetInfo | +-- IpDrv.InternetLink | +-- IpDrv.TcpLink | +-- USARBotAPI.VizServer
Variables Summary | |
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bool | bBound |
bool | bDebug |
int | ConnectionCount |
string | gameClass |
int | ListenPort |
int | MaxConnections |
Inherited Variables from IpDrv.TcpLink |
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AcceptClass, LinkState, RecvBuf, RemoteAddr, SendFIFO |
Inherited Variables from IpDrv.InternetLink |
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DataPending, InLineMode, LinkMode, OutLineMode, Port, PrivateResolveInfo, ReceiveMode, RemoteSocket, Socket |
Enumerations Summary |
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Inherited Enumerations from IpDrv.TcpLink |
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ELinkState |
Inherited Enumerations from IpDrv.InternetLink |
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ELineMode, ELinkMode, EReceiveMode |
Structures Summary |
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Inherited Structures from IpDrv.InternetLink |
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IpAddr |
Functions Summary | ||
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Accepted () | ||
BeginPlay () | ||
GainedChild (Actor C) | ||
LostChild (Actor C) | ||
ReceivedText (string Text) |
Inherited Functions from IpDrv.TcpLink |
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Accepted, BindPort, Close, Closed, IsConnected, Listen, Open, Opened, ReadBinary, ReadText, ReceivedBinary, ReceivedLine, ReceivedText, SendBinary, SendText |
Inherited Functions from IpDrv.InternetLink |
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GameSpyGameName, GameSpyValidate, GetLastError, GetLocalIP, IpAddrToString, IsDataPending, ParseURL, Resolve, Resolved, ResolveFailed, StringToIpAddr |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { ListenPort=3001 MaxConnections=4 AcceptClass=Class'USARBotAPI.VizConnection' } |
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