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Core.Object | +-- Engine.WeaponFire | +-- XWeapons.ProjectileFire | +-- XWeapons.FlakFire | +-- UTClassic.ClassicFlakFire
Variables Summary |
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Inherited Variables from XWeapons.ProjectileFire |
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ProjPerFire, ProjSpawnOffset |
Functions Summary |
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Inherited Functions from XWeapons.FlakFire |
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InitEffects |
Inherited Functions from XWeapons.ProjectileFire |
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DoFireEffect, GetFireStart, SpawnProjectile |
Defaultproperties |
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defaultproperties { ProjectileClass=Class'UTClassic.ClassicFlakChunk' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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