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XEffects.DirtImpact

Extends
BloodSpurt

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.xEmitter
      |   
      +-- XEffects.BloodSpurt
         |   
         +-- XEffects.DirtImpact

Variables Summary
Inherited Variables from XEffects.BloodSpurt
BloodDecalClass, bMustShow, HitDir, Splats[3]
Inherited Variables from Engine.xEmitter
bCallPreSpawn, bForceAffected, blockOnNet, bSuspendWhenNotVisible, Expire, mAirResistance, mAtLeastOneFrame, mAttenFunc, mAttenKa, mAttenKb, mAttenuate, mAttraction, mBendStrength, mBounds, mbSpinningNodes, mChildEmitter, mChildName, mColElasticity, mCollision, mColMakeSound, mColorRange[2], mDelayRange[2], mDir, mDirDev, mDistanceAtten, mGrowthRate, mHeadIndex, mInvTileCols, mLastPos, mLastVector, mLifeColorMap, mLifeRange[2], mMassRange[2], mMaxParticles, mMeshNodes[8], mNumActivePcl, mNumSprings, mNumTileColumns, mNumTileRows, mNumUpdates, mOwnerVelocityFactor, mParticleType, mpAttenFunc, mPauseTimer, mpIterator, mPosColorMapXY, mPosColorMapXZ, mPosDev, mPosRelative, mpParticles, mpSprings, mRandMeshes, mRandOrient, mRandTextures, mRegen, mRegenBias, mRegenDist, mRegenOffTime[2], mRegenOnTime[2], mRegenPause, mRegenRange[2], mRegenTimer, mRenderableVerts, mSizeRange[2], mSourceActor, mSpawningType, mSpawnVecA, mSpawnVecB, mSpeedRange[2], mSphere, mSpinRange[2], mStartParticles, mT, mTexU, mTexV, mTileAnimation, mTime, mTotalTiles, mUseMeshNodes, mWaveAmplitude, mWaveFrequency, mWaveLockEnd, mWavePhaseA, mWavePhaseB, mWaveShift, SourceStaticMesh, springD, springK, springMaxCompress, springMaxStretch, SystemHandle

Enumerations Summary
Inherited Enumerations from Engine.xEmitter
EAttenFunc, ExParticleTypes, ExSpawningTypes

Functions Summary
function PostNetBeginPlay ()
Inherited Functions from XEffects.BloodSpurt
PostNetBeginPlay, PrecacheContent, WallSplat
Inherited Functions from Engine.xEmitter
ClampToMaxParticles, CollisionSound, PrecacheContent, PreSpawned, Trigger, UpdatePrecacheMaterials


Functions Detail

PostNetBeginPlay Source code

simulated function PostNetBeginPlay ( )


Defaultproperties

defaultproperties
{
     BloodDecalClass=None
     mStartParticles=30
     mMaxParticles=30
     mLifeRange(0)=0.900000
     mLifeRange(1)=1.700000
     mSpeedRange(0)=35.000000
     mSpeedRange(1)=150.000000
     mMassRange(0)=0.400000
     mMassRange(1)=0.700000
     mSizeRange(1)=13.500000
     CullDistance=7000.000000
     Texture=Texture'XEffects.Skins.pcl_Dirta'
     Skins(0)=Texture'XEffects.Skins.pcl_Dirta'
}

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Creation time: Mo 16.4.2007 11:20:18.343 - Created with UnCodeX