| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
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+-- Engine.Actor
|
+-- Engine.xEmitter
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+-- XEffects.pclSmoke
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+-- XEffects.pclLightSmoke
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+-- XEffects.MuzzleSmoke
BlackMuzzleSmoke, MinigunMuzzleSmoke
| Functions Summary | ||
|---|---|---|
![]() | PostBeginPlay () | |
![]() | Tick (float dt) | |
![]() | Trigger (Actor Other, Pawn EventInstigator) | |
| Functions Detail |
|---|
PostBeginPlay Source code
Tick Source code
Trigger Source code| Defaultproperties |
|---|
defaultproperties { mStartParticles=0 mMaxParticles=30 mLifeRange(0)=0.600000 mLifeRange(1)=1.200000 mRegenRange(0)=0.000000 mRegenRange(1)=0.000000 mDirDev=(X=0.300000,Y=0.300000,Z=0.300000) mSpeedRange(0)=0.000000 mSpeedRange(1)=0.000000 mMassRange(0)=-0.250000 mMassRange(1)=-0.150000 mSizeRange(0)=5.000000 mSizeRange(1)=10.000000 mGrowthRate=4.000000 mColorRange(0)=(B=70,G=70,R=70) mColorRange(1)=(B=113,G=113,R=113) bHidden=Wahr bOnlyOwnerSee=Wahr bHighDetail=Wahr } |
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