Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- Engine.LocalMessage | +-- XGame.MultiKillMessage
Variables Summary | |
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name | KillSoundName[7] |
sound | KillSound[7] |
string | KillString[7] |
Inherited Variables from Engine.LocalMessage |
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bBeep, bComplexString, bFadeMessage, bIsConsoleMessage, bIsPartiallyUnique, bIsSpecial, bIsUnique, ChildMessage, DrawColor, DrawPivot, FontSize, Lifetime, PosX, PosY, StackMode |
Inherited Variables from Engine.Info |
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BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup |
Enumerations Summary |
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Inherited Enumerations from Engine.LocalMessage |
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EStackMode |
Functions Summary | ||
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ClientReceive (PlayerController P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject) | ||
int | GetFontSize (int Switch, PlayerReplicationInfo RelatedPRI1, PlayerReplicationInfo RelatedPRI2, PlayerReplicationInfo LocalPlayer) | |
string | GetString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject) |
Inherited Functions from Engine.LocalMessage |
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AssembleString, ClientReceive, GetColor, GetConsoleColor, GetFontSize, GetLifeTime, GetPos, GetRelatedString, GetString, IsConsoleMessage, RenderComplexMessage |
Inherited Functions from Engine.Info |
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AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { KillString(0)="Double Kill!" KillString(1)="Multi Kill!" KillString(2)="Mega Kill!!" KillString(3)="ULTRA KILL!!" KillString(4)="M O N S T E R K I L L !!!" KillString(5)="L U D I C R O U S !!!" KillString(6)="H O L Y S H I T !" KillSoundName(0)="Double_Kill" KillSoundName(1)="MultiKill" KillSoundName(2)="MegaKill" KillSoundName(3)="UltraKill" KillSoundName(4)="MonsterKill_F" KillSoundName(5)="LudicrousKill_F" KillSoundName(6)="HolyShit_F" bIsUnique=Wahr bFadeMessage=Wahr DrawColor=(B=0,G=0) StackMode=SM_Down PosY=0.242000 FontSize=1 } |
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