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XInterface.Tab_GameSettings

Extends
UT2K3TabPanel

Core.Object
|   
+-- XInterface.GUI
   |   
   +-- XInterface.GUIComponent
      |   
      +-- XInterface.GUIMultiComponent
         |   
         +-- XInterface.GUIPanel
            |   
            +-- XInterface.GUITabPanel
               |   
               +-- XInterface.UT2K3TabPanel
                  |   
                  +-- XInterface.Tab_GameSettings

Variables Summary
stringCrosshairNames[15]
Inherited Variables from XInterface.GUITabPanel
bFillHeight, FadeInTime, MyButton, PanelCaption

Functions Summary
function InitComponent (GUIController MyController, GUIComponent MyOwner)
function InternalOnChange (GUIComponent Sender)
function InternalOnLoadINI (GUIComponent Sender, string s)
functionstring InternalOnSaveINI (GUIComponent Sender)
function SetCrossHairGraphic (int Index)
Inherited Functions from XInterface.GUITabPanel
CanShowPanel, Free, InitPanel, OnDestroyPanel, Refresh, ShowPanel


Variables Detail

CrosshairNames[15] Source code

var localized string CrosshairNames[15];


Functions Detail

InitComponent Source code

function InitComponent ( GUIController MyController, GUIComponent MyOwner )

InternalOnChange Source code

function InternalOnChange ( GUIComponent Sender )

InternalOnLoadINI Source code

function InternalOnLoadINI ( GUIComponent Sender, string s )

InternalOnSaveINI Source code

function string InternalOnSaveINI ( GUIComponent Sender )

SetCrossHairGraphic Source code

function SetCrossHairGraphic ( int Index )


Defaultproperties

defaultproperties
{
     CrosshairNames(0)="Hidden"
     CrosshairNames(1)="Cross (1)"
     CrosshairNames(2)="Cross (2)"
     CrosshairNames(3)="Cross (3)"
     CrosshairNames(4)="Cross (4)"
     CrosshairNames(5)="Cross (5)"
     CrosshairNames(6)="Dot"
     CrosshairNames(7)="Pointer"
     CrosshairNames(8)="Triad (1)"
     CrosshairNames(9)="Triad (2)"
     CrosshairNames(10)="Triad (3)"
     CrosshairNames(11)="Bracket (1)"
     CrosshairNames(12)="Bracket (2)"
     CrosshairNames(13)="Circle (1)"
     CrosshairNames(14)="Circle (2)"
     Begin Object Class=GUIImage Name=GameBK
         Image=Texture'InterfaceContent.Menu.BorderBoxD'
         ImageColor=(A=160)
         ImageStyle=ISTY_Stretched
         WinTop=0.130208
         WinLeft=0.029297
         WinWidth=0.427148
         WinHeight=0.803125
     End Object
     Controls(0)=GUIImage'XInterface.Tab_GameSettings.GameBK'

     Begin Object Class=GUIImage Name=GameBK1
         Image=Texture'InterfaceContent.Menu.BorderBoxD'
         ImageColor=(A=160)
         ImageStyle=ISTY_Stretched
         WinTop=0.130208
         WinLeft=0.517578
         WinWidth=0.448633
         WinHeight=0.803125
     End Object
     Controls(1)=GUIImage'XInterface.Tab_GameSettings.GameBK1'

     Begin Object Class=moCheckBox Name=GameScreenFlashes
         ComponentJustification=TXTA_Left
         CaptionWidth=0.900000
         Caption="Screen Flashes"
         OnCreateComponent=GameScreenFlashes.InternalOnCreateComponent
         IniOption="ini:Engine.Engine.ViewportManager ScreenFlashes"
         Hint="Turn this option off to disable screen flashes when you take damage."
         WinTop=0.168385
         WinLeft=0.050000
         WinWidth=0.400000
         WinHeight=0.040000
         OnLoadINI=Tab_GameSettings.InternalOnLoadINI
     End Object
     Controls(2)=moCheckBox'XInterface.Tab_GameSettings.GameScreenFlashes'

     Begin Object Class=moCheckBox Name=GameWeaponBob
         ComponentJustification=TXTA_Left
         CaptionWidth=0.900000
         Caption="Weapon Bob"
         OnCreateComponent=GameWeaponBob.InternalOnCreateComponent
         IniOption="@Internal"
         Hint="Prevent your weapon from bobbing up and down while moving."
         WinTop=0.290780
         WinLeft=0.050000
         WinWidth=0.400000
         WinHeight=0.040000
         OnLoadINI=Tab_GameSettings.InternalOnLoadINI
     End Object
     Controls(3)=moCheckBox'XInterface.Tab_GameSettings.GameWeaponBob'

     Begin Object Class=moCheckBox Name=GameReduceGore
         ComponentJustification=TXTA_Left
         CaptionWidth=0.900000
         Caption="Reduce Gore"
         OnCreateComponent=GameReduceGore.InternalOnCreateComponent
         IniOption="ini:Engine.Engine.AudioDevice ReverseStereo"
         Hint="Turn this option On to reduce the amount of blood and guts you see."
         WinTop=0.415521
         WinLeft=0.050000
         WinWidth=0.400000
         WinHeight=0.040000
         OnLoadINI=Tab_GameSettings.InternalOnLoadINI
     End Object
     Controls(4)=moCheckBox'XInterface.Tab_GameSettings.GameReduceGore'

     Begin Object Class=moCheckBox Name=GameDodging
         ComponentJustification=TXTA_Left
         CaptionWidth=0.900000
         Caption="Dodging"
         OnCreateComponent=GameDodging.InternalOnCreateComponent
         IniOption="ini:Engine.Engine.AudioDevice ReverseStereo"
         Hint="Turn this option off to disable special dodge moves."
         WinTop=0.541563
         WinLeft=0.050000
         WinWidth=0.400000
         WinHeight=0.040000
         OnLoadINI=Tab_GameSettings.InternalOnLoadINI
     End Object
     Controls(5)=moCheckBox'XInterface.Tab_GameSettings.GameDodging'

     Begin Object Class=moCheckBox Name=GameAutoAim
         ComponentJustification=TXTA_Left
         CaptionWidth=0.900000
         Caption="Auto Aim"
         OnCreateComponent=GameAutoAim.InternalOnCreateComponent
         IniOption="ini:Engine.Engine.AudioDevice ReverseStereo"
         Hint="Turn this option on to have UT2004 help you aim (not available in Multiplayer)."
         WinTop=0.692344
         WinLeft=0.050000
         WinWidth=0.400000
         WinHeight=0.040000
         OnLoadINI=Tab_GameSettings.InternalOnLoadINI
     End Object
     Controls(6)=moCheckBox'XInterface.Tab_GameSettings.GameAutoAim'

     Begin Object Class=moCheckBox Name=GameDeathMsgs
         ComponentJustification=TXTA_Left
         CaptionWidth=0.900000
         Caption="No Console Death Messages"
         OnCreateComponent=GameDeathMsgs.InternalOnCreateComponent
         IniOption="ini:Engine.XGame.xDeathMessage bNoConsoleDeathMessages"
         IniDefault="False"
         Hint="Turn off reporting of death messages in console"
         WinTop=0.832553
         WinLeft=0.047460
         WinWidth=0.403711
         WinHeight=0.040000
         OnLoadINI=Tab_GameSettings.InternalOnLoadINI
     End Object
     Controls(7)=moCheckBox'XInterface.Tab_GameSettings.GameDeathMsgs'

     Begin Object Class=moComboBox Name=GameCrossHair
         ComponentJustification=TXTA_Left
         CaptionWidth=0.300000
         Caption="Crosshair"
         OnCreateComponent=GameCrossHair.InternalOnCreateComponent
         IniOption="@Internal"
         Hint="Please select your crosshair!"
         WinTop=0.186719
         WinLeft=0.552148
         WinWidth=0.383398
         WinHeight=0.060000
         OnLoadINI=Tab_GameSettings.InternalOnLoadINI
     End Object
     Controls(8)=moComboBox'XInterface.Tab_GameSettings.GameCrossHair'

     Begin Object Class=GUIImage Name=GameCrossHairImage
         ImageAlign=IMGA_Center
         X1=0
         Y1=0
         X2=64
         Y2=64
         WinTop=0.817969
         WinLeft=0.744334
         WinWidth=0.055273
         WinHeight=0.060000
     End Object
     Controls(9)=GUIImage'XInterface.Tab_GameSettings.GameCrossHairImage'

     Begin Object Class=GUIImage Name=CrosshairBK
         Image=Texture'InterfaceContent.Menu.BorderBoxA'
         ImageColor=(A=160)
         ImageStyle=ISTY_Stretched
         WinTop=0.741667
         WinLeft=0.699062
         WinWidth=0.090000
         WinHeight=0.150000
     End Object
     Controls(10)=GUIImage'XInterface.Tab_GameSettings.CrosshairBK'

     Begin Object Class=GUILabel Name=GameHudCrossHairRLabel
         Caption="Red:"
         TextAlign=TXTA_Center
         TextColor=(B=255,G=255,R=255)
         WinTop=0.306250
         WinLeft=0.610353
         WinWidth=0.081251
         WinHeight=32.000000
     End Object
     Controls(11)=GUILabel'XInterface.Tab_GameSettings.GameHudCrossHairRLabel'

     Begin Object Class=GUISlider Name=GameHudCrossHairR
         MaxValue=255.000000
         bIntSlider=Wahr
         IniOption="@Internal"
         Hint="Changes the color of your crosshair."
         WinTop=0.333228
         WinLeft=0.678126
         WinWidth=0.214062
         OnClick=GameHudCrossHairR.InternalOnClick
         OnMousePressed=GameHudCrossHairR.InternalOnMousePressed
         OnMouseRelease=GameHudCrossHairR.InternalOnMouseRelease
         OnKeyEvent=GameHudCrossHairR.InternalOnKeyEvent
         OnCapturedMouseMove=GameHudCrossHairR.InternalCapturedMouseMove
         OnLoadINI=Tab_GameSettings.InternalOnLoadINI
     End Object
     Controls(12)=GUISlider'XInterface.Tab_GameSettings.GameHudCrossHairR'

     Begin Object Class=GUILabel Name=GameHudCrossHairGLabel
         Caption="Green:"
         TextAlign=TXTA_Center
         TextColor=(B=255,G=255,R=255)
         WinTop=0.408333
         WinLeft=0.580664
         WinWidth=0.120313
         WinHeight=32.000000
     End Object
     Controls(13)=GUILabel'XInterface.Tab_GameSettings.GameHudCrossHairGLabel'

     Begin Object Class=GUISlider Name=GameHudCrossHairG
         MaxValue=255.000000
         bIntSlider=Wahr
         IniOption="@Internal"
         Hint="Changes the color of your crosshair."
         WinTop=0.437395
         WinLeft=0.678126
         WinWidth=0.214062
         OnClick=GameHudCrossHairG.InternalOnClick
         OnMousePressed=GameHudCrossHairG.InternalOnMousePressed
         OnMouseRelease=GameHudCrossHairG.InternalOnMouseRelease
         OnKeyEvent=GameHudCrossHairG.InternalOnKeyEvent
         OnCapturedMouseMove=GameHudCrossHairG.InternalCapturedMouseMove
         OnLoadINI=Tab_GameSettings.InternalOnLoadINI
     End Object
     Controls(14)=GUISlider'XInterface.Tab_GameSettings.GameHudCrossHairG'

     Begin Object Class=GUILabel Name=GameHudCrossHairBLabel
         Caption="Blue:"
         TextAlign=TXTA_Center
         TextColor=(B=255,G=255,R=255)
         WinTop=0.514583
         WinLeft=0.599414
         WinWidth=0.096876
         WinHeight=32.000000
     End Object
     Controls(15)=GUILabel'XInterface.Tab_GameSettings.GameHudCrossHairBLabel'

     Begin Object Class=GUISlider Name=GameHudCrossHairB
         MaxValue=255.000000
         bIntSlider=Wahr
         IniOption="@Internal"
         Hint="Changes the color of your crosshair."
         WinTop=0.541562
         WinLeft=0.678126
         WinWidth=0.214062
         OnClick=GameHudCrossHairB.InternalOnClick
         OnMousePressed=GameHudCrossHairB.InternalOnMousePressed
         OnMouseRelease=GameHudCrossHairB.InternalOnMouseRelease
         OnKeyEvent=GameHudCrossHairB.InternalOnKeyEvent
         OnCapturedMouseMove=GameHudCrossHairB.InternalCapturedMouseMove
         OnLoadINI=Tab_GameSettings.InternalOnLoadINI
     End Object
     Controls(16)=GUISlider'XInterface.Tab_GameSettings.GameHudCrossHairB'

     Begin Object Class=GUILabel Name=GameHudCrossHairALabel
         Caption="Opacity:"
         TextAlign=TXTA_Center
         TextColor=(B=255,G=255,R=255)
         WinTop=0.616667
         WinLeft=0.571289
         WinWidth=0.120313
         WinHeight=32.000000
     End Object
     Controls(17)=GUILabel'XInterface.Tab_GameSettings.GameHudCrossHairALabel'

     Begin Object Class=GUISlider Name=GameHudCrossHairA
         MaxValue=255.000000
         bIntSlider=Wahr
         IniOption="@Internal"
         Hint="Changes the color of your crosshair."
         WinTop=0.645729
         WinLeft=0.678126
         WinWidth=0.214062
         OnClick=GameHudCrossHairA.InternalOnClick
         OnMousePressed=GameHudCrossHairA.InternalOnMousePressed
         OnMouseRelease=GameHudCrossHairA.InternalOnMouseRelease
         OnKeyEvent=GameHudCrossHairA.InternalOnKeyEvent
         OnCapturedMouseMove=GameHudCrossHairA.InternalCapturedMouseMove
         OnLoadINI=Tab_GameSettings.InternalOnLoadINI
     End Object
     Controls(18)=GUISlider'XInterface.Tab_GameSettings.GameHudCrossHairA'

     WinTop=0.150000
     WinHeight=0.740000
}

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Creation time: Mo 16.4.2007 11:20:32.000 - Created with UnCodeX