| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Vignette
|
+-- XInterface.UT2LoadingPageBase
|
+-- XInterface.UT2SP_LadderLoading
| Variables Summary | |
|---|---|
| Color | Blue |
| Material | Box |
| Material | CharFrame |
| UnrealTeamInfo | EnemyTeamInfo |
| UT2003GameProfile | GameProf |
| string | LoadingMessage |
| MatchInfo | myMatchInfo |
| array<xUtil.PlayerRecord> | PlayerList |
| Color | Red |
| string | StatNames[5] |
| Color | White |
| Color | Yellow |
| Inherited Variables from XInterface.UT2LoadingPageBase |
|---|
| Operations |
| Inherited Variables from Engine.Vignette |
|---|
| GameClass, MapName |
| Functions Summary | ||
|---|---|---|
![]() | AddBackground () | |
![]() | AddLoading () | |
![]() | AddOpponentRoster () | |
![]() | AddPlayerRoster () | |
![]() | AddTeamBar (int TeamId, string TeamIconName, out array<string> Crew, float top, Color TeamColor, optional bool bNameUp) | |
![]() | AddTeamCompare () | |
![]() | AddTitle () | |
![]() | xUtil.PlayerRecord | FindPlayerInPlayerList (string playername) |
![]() | init () | |
| Inherited Functions from XInterface.UT2LoadingPageBase |
|---|
| AddImage, AddImageStretched, AddJustifiedText, AddMultiLineText, AddText, DLOTexture, DrawVignette |
| Inherited Functions from Engine.Vignette |
|---|
| DrawVignette, Init |
| Variables Detail |
|---|
| Functions Detail |
|---|
AddBackground Source code
AddLoading Source code
AddOpponentRoster Source code
AddPlayerRoster Source code
AddTeamBar Source code
AddTeamCompare Source code
AddTitle Source code
FindPlayerInPlayerList Source code
init Source code| Defaultproperties |
|---|
defaultproperties { White=(B=255,G=255,R=255,A=255) Yellow=(G=255,R=255,A=255) Blue=(B=255,G=64,R=64,A=255) Red=(R=255,A=255) Box=Texture'InterfaceContent.Menu.BorderBoxD' CharFrame=FinalBlend'InterfaceContent.Menu.CharFrame_Final' StatNames(0)="VS" StatNames(1)="Accuracy" StatNames(2)="Aggressiveness" StatNames(3)="Agility" StatNames(4)="Tactics" LoadingMessage="Loading..." } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||