| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Pickup
|
+-- XPickups.TournamentPickup
|
+-- XPickups.ShieldPickup
|
+-- XPickups.ShieldPack
| Variables Summary |
|---|
| Inherited Variables from XPickups.ShieldPickup |
|---|
| ShieldAmount |
| Functions Summary | ||
|---|---|---|
![]() | StaticPrecache (LevelInfo L) | |
| Inherited Functions from XPickups.ShieldPickup |
|---|
| BotDesireability, DetourWeight, GetLocalString, Touch, UpdateHUD |
| Inherited Functions from XPickups.TournamentPickup |
|---|
| RespawnEffect |
| Functions Detail |
|---|
StaticPrecache Source code| Defaultproperties |
|---|
defaultproperties { ShieldAmount=50 bPredictRespawns=Wahr PickupSound=Sound'PickupSounds.ShieldPack' PickupForce="ShieldPack" DrawType=DT_StaticMesh StaticMesh=StaticMesh'E_Pickups.General.RegShield' Physics=PHYS_Rotating ScaleGlow=0.600000 Style=STY_AlphaZ CollisionRadius=32.000000 RotationRate=(Yaw=24000) } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||