| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Pickup
|
+-- Engine.Ammo
|
+-- XWeapons.UTAmmoPickup
|
+-- XWeapons.ShockAmmoPickup
| Variables Summary |
|---|
| Inherited Variables from Engine.Ammo |
|---|
| AmmoAmount |
| Functions Summary |
|---|
| Inherited Functions from XWeapons.UTAmmoPickup |
|---|
| RespawnEffect |
| Inherited Functions from Engine.Ammo |
|---|
| BotDesireability, DetourWeight, SpawnCopy, UpdateHUD |
| Defaultproperties |
|---|
defaultproperties { AmmoAmount=10 InventoryType=Class'XWeapons.ShockAmmo' PickupMessage="You picked up a Shock Core." PickupSound=Sound'PickupSounds.ShockAmmoPickup' PickupForce="ShockAmmoPickup" DrawType=DT_StaticMesh StaticMesh=StaticMesh'WeaponStaticMesh.ShockAmmoPickup' DrawScale3D=(X=0.800000,Z=0.500000) PrePivot=(Z=32.000000) CollisionHeight=32.000000 } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||