Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Pickup | +-- Engine.Ammo | +-- XWeapons.UTAmmoPickup | +-- XWeapons.ShockAmmoPickup
Variables Summary |
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Inherited Variables from Engine.Ammo |
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AmmoAmount |
Functions Summary |
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Inherited Functions from XWeapons.UTAmmoPickup |
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RespawnEffect |
Inherited Functions from Engine.Ammo |
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BotDesireability, DetourWeight, SpawnCopy, UpdateHUD |
Defaultproperties |
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defaultproperties { AmmoAmount=10 InventoryType=Class'XWeapons.ShockAmmo' PickupMessage="You picked up a Shock Core." PickupSound=Sound'PickupSounds.ShockAmmoPickup' PickupForce="ShockAmmoPickup" DrawType=DT_StaticMesh StaticMesh=StaticMesh'WeaponStaticMesh.ShockAmmoPickup' DrawScale3D=(X=0.800000,Z=0.500000) PrePivot=(Z=32.000000) CollisionHeight=32.000000 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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