Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.WeaponFire | +-- XWeapons.InstantFire | +-- XWeapons.ShockBeamFire | +-- XWeapons.SuperShockBeamFire | +-- XWeapons.ZoomSuperShockBeamFire
Variables Summary | |
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bool | bAllowMultiHit |
Inherited Variables from XWeapons.ShockBeamFire |
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BeamEffectClass |
Functions Summary | ||
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bool | AllowMultiHit () |
Inherited Functions from XWeapons.SuperShockBeamFire |
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AllowMultiHit, DoFireEffect, DoTrace, SpawnBeamEffect, TracePart |
Inherited Functions from XWeapons.ShockBeamFire |
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AdjustAim, DoFireEffect, InitEffects, SpawnBeamEffect |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { bAllowMultiHit=Wahr DamageType=Class'XWeapons.ZoomSuperShockBeamDamage' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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