An interface class for local approximation operations (e.g. in a Marching Cubes box). More...
#include <LocalApproximation.hpp>
Public Member Functions | |
virtual void | getSurface (BaseMesh< VertexT, NormalT > &mesh, PointCloudManager< VertexT, NormalT > &manager, uint &globalIndex) |
Adds the local reconstruction to the given mesh. |
An interface class for local approximation operations (e.g. in a Marching Cubes box).
Definition at line 22 of file LocalApproximation.hpp.
virtual void lssr::LocalApproximation< VertexT, NormalT >::getSurface | ( | BaseMesh< VertexT, NormalT > & | mesh, | |
PointCloudManager< VertexT, NormalT > & | manager, | |||
uint & | globalIndex | |||
) | [virtual] |
Adds the local reconstruction to the given mesh.
mesh | The used mesh. | |
manager | A point cloud manager object | |
globalIndex | The index of the latest vertex in the mesh |