Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

USARBot.Soryu


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024
00025
00026
00027
00028
00029
00030
00031
00032
00033
00034
00035
00036
00037
00038
00039
00040
00041
00042
00043
00044
00045
00046
00047
00048
00049
00050
00051
00052
00053
00054
00055
00056
00057
00058
00059
00060
00061
00062
00063
00064
00065
00066
00067
00068
00069
00070
00071
00072
00073
00074
00075
00076
00077
00078
00079
00080
00081
00082
00083
00084
00085
00086
00087
00088
00089
00090
00091
00092
00093
00094
00095
00096
00097
00098
00099
00100
00101
00102
00103
00104
00105
00106
00107
00108
00109
00110
00111
00112
00113
00114
00115
00116
00117
00118
00119
00120
00121
00122
00123
00124
00125
00126
00127
00128
00129
00130
00131
00132
00133
00134
00135
00136
00137
00138
00139
00140
00141
00142
00143
00144
00145
00146
00147
00148
00149
00150
00151
00152
00153
00154
00155
00156
00157
00158
00159
00160
00161
00162
00163
00164
00165
00166
class Soryu extends SkidSteeredRobot config(USARBot);

defaultproperties
{
    Wheels(0)=(Number=0,PowerType=Right_Powered);
    Wheels(1)=(Number=1,PowerType=Left_Powered);
    Wheels(2)=(Number=4,PowerType=Right_Powered);
    Wheels(3)=(Number=5,PowerType=Left_Powered);
    Wheels(4)=(Number=8,PowerType=Right_Powered);
    Wheels(5)=(Number=9,PowerType=Left_Powered);
    
    //--Other Robot's Properties
    bDebug=false
    StaticMesh=StaticMesh'USARSim_Vehicles_Meshes.Soryu.SoryuCar'
    DrawScale=0.23810   // 4.762*0.05
    DrawScale3D=(X=1.0,Y=1.0,Z=1.0)

    ChassisMass=0.5
    
    // Configuration Parameters. Note: these variables need to be correspond to your robot's model.
    WheelRadius=0.122           // Wheel Radius, in unreal units. Note: Value is in meters
    Dimensions=(X=1.210,Y=0.145,Z=0.122)    // X=Length=1.210m, Y=Width=0.145m, Z=Height=0.122m
    maxSpinSpeed=3.14           // Unknown. Maximum wheel's spin speed is 3.14 rad/sec = 180 deg/sec
    MaxNetUpdateInterval=5.0    // 0.01 in default

    TireRollFriction=10.000000
    TireLateralFriction=10.000000
    TireRollSlip=0.0600
    TireLateralSlip=0.0600000
    TireMinSlip=0.001000
    TireSlipRate=0.00050000
    TireSoftness=0.000020
    TireAdhesion=0.000000
    TireRestitution=0.000000

    MaxTorque=100.000000

    Begin Object Class=KarmaParamsRBFull Name=KParams0
        KInertiaTensor(0)=0.010000
        KInertiaTensor(3)=0.02000
        KInertiaTensor(5)=0.03000
        KCOMOffset=(X=0.000000,Z=0.000000)
        KLinearDamping=0.500000
        KAngularDamping=50.00000
        KStartEnabled=True
        bHighDetailOnly=False
        bClientOnly=False
        bKDoubleTickRate=True
        KFriction=2.500000
        Name="KParams0"
        KMass=2.8
    End Object
    KParams=KarmaParamsRBFull'USARBot.Soryu.KParams0'
    //--
}

var bool gotBDInfo;
var KDHinge FrontCarYaw, FrontCarPitch, RearCarYaw, RearCarPitch;

function ProcessCarInput()
{
    local int i;
    local float FrontCarPitchAng, CarPitchAngLimit, RearCarPitchAng;
    local float FrontCarYawAng, CarYawAngLimit, RearCarYawAng;
    local int FCP, FCY, RCP, RCY;   // FC stands for FrontCar, P is pitch and Y is Yaw.

    Super.ProcessCarInput();
    
    // number of parts as described in USARBot.ini
    FCY = 2;
    FCP = 3;
    RCY = 6;
    RCP = 7;
    
    // this block is executed just once
    if( !gotBDInfo ){
        for( i=0; i<Parts.length; i++ ){
            Log("Parts[" $i$ "]=" $ GetItemName(string(Parts[i])) );
            JointParts[i].BrakeTorque = 1000;   // set torque of every part very high in order to mimick a real Soryu
        }

        FrontCarYaw = KDHinge(Joints[FCY]);
        FrontCarPitch = KDHinge(Joints[FCP]);
        RearCarYaw = KDHinge(Joints[RCY]);
        RearCarPitch = KDHinge(Joints[RCP]);

        gotBDInfo = true;
    }
    
    // acquire pitch angles of FrontCar and RearCar
    FrontCarPitchAng = FrontCarPitch.KCurrentAngle;
    RearCarPitchAng = RearCarPitch.KCurrentAngle;
    FrontCarYawAng = FrontCarYaw.KCurrentAngle;
    RearCarYawAng = RearCarYaw.KCurrentAngle;

    // 45 degree is a physical limit of car pitch angle
    CarPitchAngLimit = converter.AngleToUU(pi/4);
    // 30 degree is a physical limit of car yaw angle
    CarYawAngLimit = converter.AngleToUU(pi/6);

    // constrain a moving range of a car joint physically
    // if an operator tries angle-control (position-control) then
    if( JointsControl[FCP].order== 0 ){
        if( JointsControl[FCP].value > CarPitchAngLimit )
            JointsControl[FCP].value = CarPitchAngLimit;
        else if( JointsControl[FCP].value < -CarPitchAngLimit )
            JointsControl[FCP].value = -CarPitchAngLimit;
    }
    if( JointsControl[FCY].order== 0 ){
        if( JointsControl[FCY].value > CarYawAngLimit )
            JointsControl[FCY].value = CarYawAngLimit;
        else if( JointsControl[FCY].value < -CarYawAngLimit )
            JointsControl[FCY].value = -CarYawAngLimit;
    }
    if( JointsControl[RCP].order== 0 ){
        if( JointsControl[RCP].value > CarPitchAngLimit )
            JointsControl[RCP].value = CarPitchAngLimit;
        else if( JointsControl[RCP].value < -CarPitchAngLimit )
            JointsControl[RCP].value = -CarPitchAngLimit;
    }
    if( JointsControl[RCY].order== 0 ){
        if( JointsControl[RCY].value > CarYawAngLimit )
            JointsControl[RCY].value = CarYawAngLimit;
        else if( JointsControl[RCY].value < -CarYawAngLimit )
            JointsControl[RCY].value = -CarYawAngLimit;
    }


    // if an operator tries speed-control then
    // if the pitch angle of a car exceeds CarPitchAngLimit, stop them
    if( FrontCarPitchAng > CarPitchAngLimit && JointsControl[FCP].order==1 ) {
        if( JointsControl[FCP].value<0 )
            setSpinSpeed( FCP, 0 );
    }
    else if( FrontCarPitchAng < -CarPitchAngLimit && JointsControl[FCP].order==1 ) {
        if( JointsControl[FCP].value>0 )
            setSpinSpeed( FCP, 0 );
    }
    if( RearCarPitchAng > CarPitchAngLimit && JointsControl[RCP].order==1 ) {
        if( JointsControl[RCP].value<0 )
            setSpinSpeed( RCP, 0 );
    }
    else if( RearCarPitchAng < -CarPitchAngLimit && JointsControl[RCP].order==1 ) {
        if( JointsControl[RCP].value>0 )
            setSpinSpeed( RCP, 0 );
    }
    
    // if yaw the angle of a car exceeds CarSteerAngLimit, stop them
    if( FrontCarYawAng > CarYawAngLimit ) {
        if( JointsControl[FCY].order==1 && JointsControl[FCY].value<0 ) // if car joint intends to bend more than a limit
            setSpinSpeed( FCY, 0 );
    }
    else if( FrontCarYawAng < -CarYawAngLimit ) {
        if( JointsControl[FCY].order==1 && JointsControl[FCY].value>0 ) // if car joint intends to bend more than a limit
            setSpinSpeed( FCY, 0 );
    }
    if( RearCarYawAng > CarYawAngLimit ) {
        if( JointsControl[RCY].order==1 && JointsControl[RCY].value<0 ) // if car joint intends to bend more than a limit
            setSpinSpeed( RCY, 0 );
    }
    else if( RearCarYawAng < -CarYawAngLimit ) {
        if( JointsControl[RCY].order==1 && JointsControl[RCY].value>0 ) // if car joint intends to bend more than a limit
            setSpinSpeed( RCY, 0 );
    }
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: Di 23.1.2007 20:34:46.000 - Creation time: Mo 16.4.2007 11:20:53.484 - Created with UnCodeX