Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 00017 00018 00019 00020 00021 00022 00023 00024 00025 00026 00027 00028 00029 00030 00031 00032 00033 00034 00035 00036 00037 00038 00039 00040 00041 00042 00043 00044 00045 00046 00047 00048 00049 |
class UT2003GameProfile extends GameProfile; /* * This class is a concrete subclass of GameProfile that * refers directly to the UT2003 ladder. * * author: capps 8/20/02 */ // completely overrides GameProfile function ContinueSinglePlayerGame(LevelInfo level, optional bool bReplace) { local Controller C; local PlayerController PC; // set character, player in current game PC = none; for ( C=level.ControllerList; C!=None; C=C.NextController ) { if ( PlayerController(C) != None ) { PC = PlayerController(C); break; } } if ( PC == none ) { return; } if (level.game.SavePackage(PackageName)) { Log("SINGLEPLAYER UT2003GameProfile::ContinueSinglePlayerGame() saved profile."); } else { Log("SINGLEPLAYER UT2003GameProfile::ContinueSinglePlayerGame() save profile FAILED."); } PC.ConsoleCommand("disconnect"); if ( bReplace ) PC.Player.GUIController.ReplaceMenu("xInterface.UT2SinglePlayerMain"); else PC.Player.GUIController.OpenMenu("xInterface.UT2SinglePlayerMain"); } defaultproperties { TeamSymbolName="TeamSymbols_UT2003.sym01" SalaryCap=3500 ladderrung(0)=1 GameLadderName="xGame.UT2003LadderInfo" } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |