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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Hud
|
+-- XInterface.HudBase
|
+-- XInterface.HudCDeathMatch
|
+-- BonusPack.HudMutant
| Constants Summary |
|---|
| Inherited Contants from XInterface.HudCDeathMatch |
|---|
| WEAPON_BAR_SIZE |
| Variables Summary | |
|---|---|
| bool | bMutantHudColor |
| HudMutant | |
| Color | AboveMutantColor |
| bool | bCenterRadar |
| Color | BelowMutantColor |
| float | BFIMargin |
| float | BFIOriginX |
| float | BFIOriginY |
| float | BFIPulseRate |
| float | BFISizeX |
| float | BFISizeY |
| float | BigDotSize |
| Texture | BottomFeederBeaconMat |
| Material | BottomFeederIcon |
| String | BottomFeederText |
| Color | BottomFeederTextColor |
| bool | bTestHud |
| SpriteWidget | CenterRadarBG |
| Color | CurrentMutantColor |
| Color | LevelMutantColor |
| float | LevelRampRegion |
| float | MaxAngleDelta |
| float | MNOriginX |
| float | MNOriginY |
| float | MNSizeX |
| float | MNSizeY |
| Color | MutantHudTint |
| Color | MutantRangeColor |
| Font | MutantRangeFontFont |
| String | MutantRangeFontName |
| Color | RangeDotColor |
| float | RangeRampRegion |
| float | SmallDotSize |
| SpriteWidget | TopRadarBG |
| float | XCen |
| float | XRad |
| float | YCen |
| float | YRad |
| Enumerations Summary |
|---|
| Inherited Enumerations from XInterface.HudBase |
|---|
| EScaleMode |
| Structures Summary |
|---|
| Inherited Structures from XInterface.HudCDeathMatch |
|---|
| WeaponState |
| Inherited Structures from XInterface.HudBase |
|---|
| DigitSet, HudLocalizedMessage, NumericWidget, SpriteWidget |
| Functions Summary | ||
|---|---|---|
![]() | DisplayEnemyName (Canvas C, PlayerReplicationInfo PRI) | |
![]() | DrawBottomFeederIndicator (Canvas C) | |
![]() | DrawCrosshair (Canvas C) | |
![]() | DrawCustomBeacon (Canvas C, Pawn P, float ScreenLocX, float ScreenLocY) | |
![]() | DrawHud (Canvas C) | |
![]() | DrawHudPassA (Canvas C) | |
![]() | DrawWeaponBar (Canvas C) | |
![]() | color | LerpColor (float Alpha, color A, color B) |
![]() | font | LoadMutantRangeFont () |
![]() | bool | PawnIsVisible (vector vecPawnView, vector X, pawn P) |
![]() | bool | PRIIsBottomFeeder (PlayerReplicationInfo PRI) |
![]() | bool | PRIIsMutant (PlayerReplicationInfo PRI) |
![]() | UpdatePrecacheMaterials () | |
| Variables Detail |
|---|
| Functions Detail |
|---|
DisplayEnemyName Source code
DrawBottomFeederIndicator Source code
DrawCrosshair Source code
DrawCustomBeacon Source code
DrawHud Source code
DrawHudPassA Source code
DrawWeaponBar Source code
LerpColor Source code
LoadMutantRangeFont Source code
PawnIsVisible Source code
PRIIsBottomFeeder Source code
PRIIsMutant Source code
UpdatePrecacheMaterials Source code| Defaultproperties |
|---|
defaultproperties { TopRadarBG=(WidgetTexture=Texture'InterfaceContent.HUD.SkinA',RenderStyle=STY_Alpha,TextureCoords=(X1=142,Y1=880,Y2=1023),TextureScale=0.350000,DrawPivot=DP_UpperMiddle,PosX=0.500000,PosY=0.010000,OffsetY=-15,ScaleMode=SM_Right,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255)) CenterRadarBG=(WidgetTexture=Texture'MutantSkins.HUD.big_circle',RenderStyle=STY_Translucent,TextureCoords=(X1=255,Y2=255),TextureScale=0.800000,DrawPivot=DP_MiddleMiddle,PosX=0.500000,PosY=0.500000,ScaleMode=SM_Right,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255)) CurrentMutantColor=(B=128,R=255,A=255) MutantHudTint=(B=128,R=200,A=100) MutantRangeFontName="UT2003Fonts.FontMono" MutantRangeColor=(B=200,G=200,R=200,A=255) BottomFeederText="BOTTOM FEEDER" BottomFeederTextColor=(B=255,G=255,A=255) AboveMutantColor=(B=255,A=255) LevelMutantColor=(B=255,G=255,R=255,A=255) BelowMutantColor=(R=255,A=255) RangeDotColor=(B=50,G=200,R=200,A=255) LevelRampRegion=500.000000 bCenterRadar=Wahr RangeRampRegion=2500.000000 MaxAngleDelta=1.000000 BigDotSize=0.018750 SmallDotSize=0.011250 XCen=0.500000 XRad=0.150000 YCen=0.500000 YRad=0.200000 MNOriginX=0.280000 MNOriginY=0.008000 MNSizeX=0.450000 MNSizeY=0.060000 BFIOriginX=0.900000 BFIOriginY=0.640000 BFISizeX=0.090000 BFISizeY=0.100000 BFIMargin=0.010000 BFIPulseRate=1.000000 BottomFeederIcon=Texture'MutantSkins.HUD.BFeeder_icon' BottomFeederBeaconMat=Texture'TeamSymbols.TeamBeaconT' } |
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