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Onslaught.ONSWheeledVehicleExplosionEffect

Extends
ONSVehicleExplosionEffect

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Emitter
      |   
      +-- Onslaught.ONSVehicleExplosionEffect
         |   
         +-- Onslaught.ONSWheeledVehicleExplosionEffect

Variables Summary
Inherited Variables from Engine.Emitter
AbsoluteVelocity, ActorForcesEnabled, AutoDestroy, AutoReset, BoundingBox, DeleteParticleEmitters, DisableFogging, EmitterHeight, EmitterRadius, Emitters, GlobalOffset, GlobalOffsetRange, Initialized, OldLocation, ParticleMaterial, TimeTillReset, TimeTillResetRange, UseParticleProjectors

Functions Summary
Inherited Functions from Engine.Emitter
Kill, Reset, SpawnParticle, Trigger, UpdatePrecacheMaterials


Defaultproperties

defaultproperties
{
     Begin Object Class=MeshEmitter Name=MeshEmitter0
         StaticMesh=StaticMesh'ONSDeadVehicles-SM.PRVWheelMesh'
         UseCollision=Wahr
         UseColorScale=Wahr
         RespawnDeadParticles=Falsch
         AlphaTest=Falsch
         SpinParticles=Wahr
         DampRotation=Wahr
         UseSizeScale=Wahr
         UseRegularSizeScale=Falsch
         UniformSize=Wahr
         AutomaticInitialSpawning=Falsch
         Acceleration=(Z=-500.000000)
         ExtentMultiplier=(Z=0.500000)
         DampingFactorRange=(X=(Min=0.600000,Max=0.600000),Y=(Min=0.600000,Max=0.600000),Z=(Min=0.200000,Max=0.200000))
         ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
         ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255))
         FadeOutStartTime=2.000000
         MaxParticles=1
         AddLocationFromOtherEmitter=0
         SpinsPerSecondRange=(X=(Max=0.500000),Y=(Min=1.000000,Max=-1.000000),Z=(Max=0.500000))
         StartSpinRange=(Z=(Min=0.250000,Max=0.250000))
         SizeScale(0)=(RelativeSize=1.000000)
         SizeScale(1)=(RelativeTime=0.900000,RelativeSize=1.000000)
         SizeScale(2)=(RelativeTime=0.970000,RelativeSize=1.000000)
         SizeScale(3)=(RelativeTime=1.000000)
         StartSizeRange=(X=(Min=0.700000,Max=0.700000),Y=(Min=0.700000,Max=0.700000),Z=(Min=0.700000,Max=0.700000))
         InitialParticlesPerSecond=1000.000000
         DrawStyle=PTDS_Regular
         Texture=None
         LifetimeRange=(Min=5.000000,Max=5.000000)
         AddVelocityFromOtherEmitter=0
     End Object
     Emitters(6)=MeshEmitter'Onslaught.ONSWheeledVehicleExplosionEffect.MeshEmitter0'

}

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Creation time: Mo 16.4.2007 11:20:27.812 - Created with UnCodeX