| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.xEmitter
|
+-- XEffects.MinigunMuzFlash1st
|
+-- XEffects.AssaultMuzFlash1st
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+-- StreamlineFX.STR_assualt_muzzleflash
| Variables Summary |
|---|
| Inherited Variables from XEffects.MinigunMuzFlash1st |
|---|
| mNumPerFlash |
| Functions Summary |
|---|
| Inherited Functions from XEffects.MinigunMuzFlash1st |
|---|
| Trigger |
| Defaultproperties |
|---|
defaultproperties { mRegen=Falsch mRegenPause=Wahr mRegenOnTime(1)=100.000000 mRegenOffTime(1)=12.000000 mStartParticles=6 mMaxParticles=8 mLifeRange(1)=0.300000 mRegenRange(1)=48.000000 mRandOrient=Wahr mSizeRange(1)=0.100000 mGrowthRate=1.000000 mUseMeshNodes=Wahr bLightChanged=Wahr Region=(ZoneNumber=1) Tag="AssaultMuzFlash1st" Location=(X=-294.000000,Y=366.000000,Z=-129.000000) bSelected=Wahr } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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