Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Projector | +-- Engine.DynamicProjector | +-- USARBot.USARHeadlight
Variables Summary | |
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name | Type |
Enumerations Summary |
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Inherited Enumerations from Engine.Projector |
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EProjectorBlending |
Functions Summary | ||
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Tick (float Delta) |
Inherited Functions from Engine.DynamicProjector |
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Tick |
Inherited Functions from Engine.Projector |
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AbandonProjector, AttachActor, AttachProjector, BeginState, DetachActor, DetachProjector, PostBeginPlay, Touch, Untouch |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { Type='Headlight' MaterialBlendingOp=PB_AlphaBlend FrameBufferBlendingOp=PB_Add ProjTexture=Texture'USARSim_Objects_Textures.Projected.Light' FOV=30 MaxTraceDistance=120 bProjectStaticMesh=True bClipBSP=True bClipStaticMesh=True bProjectOnUnlit=True bGradient=True bProjectOnAlpha=True bProjectOnParallelBSP=True bLightChanged=True bHardAttach=True drawscale=4.762 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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