| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Projector
|
+-- Engine.DynamicProjector
|
+-- USARBot.USARHeadlight
| Variables Summary | |
|---|---|
| name | Type |
| Enumerations Summary |
|---|
| Inherited Enumerations from Engine.Projector |
|---|
| EProjectorBlending |
| Functions Summary | ||
|---|---|---|
![]() | Tick (float Delta) | |
| Inherited Functions from Engine.DynamicProjector |
|---|
| Tick |
| Inherited Functions from Engine.Projector |
|---|
| AbandonProjector, AttachActor, AttachProjector, BeginState, DetachActor, DetachProjector, PostBeginPlay, Touch, Untouch |
| Variables Detail |
|---|
| Functions Detail |
|---|
Tick Source code| Defaultproperties |
|---|
defaultproperties { Type='Headlight' MaterialBlendingOp=PB_AlphaBlend FrameBufferBlendingOp=PB_Add ProjTexture=Texture'USARSim_Objects_Textures.Projected.Light' FOV=30 MaxTraceDistance=120 bProjectStaticMesh=True bClipBSP=True bClipStaticMesh=True bProjectOnUnlit=True bGradient=True bProjectOnAlpha=True bProjectOnParallelBSP=True bLightChanged=True bHardAttach=True drawscale=4.762 } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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