Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
Core.Object | +-- Engine.Actor | +-- Engine.Pawn | +-- Engine.Vehicle | +-- UT2k4Assault.ASVehicle | +-- UT2k4Assault.ASTurret | +-- UT2k4AssaultFull.ASTurret_BallTurret
Variables Summary |
---|
Functions Summary | ||
---|---|---|
DrawWeaponInfo (Canvas C, HUD H) | ||
StaticPrecache (LevelInfo L) | ||
UpdatePrecacheMaterials () | ||
UpdatePrecacheStaticMeshes () |
Functions Detail |
---|
Defaultproperties |
---|
defaultproperties { TurretBaseClass=Class'UT2k4AssaultFull.ASTurret_BallTurret_Base' WeaponInfoTexture=Texture'AS_FX_TX.HUD.SpaceHUD_Weapon_Solid_Skaarj' DefaultWeaponClassName="UT2k4AssaultFull.Weapon_Turret" bRelativeExitPos=Falsch bHasRadar=Wahr bHideRemoteDriver=Wahr Mesh=SkeletalMesh'AS_VehiclesFull_M.ASTurret_MotherShip2' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |