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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Hud
|
+-- XInterface.HudBase
|
+-- XInterface.HudCDeathMatch
|
+-- XInterface.HudCTeamDeathMatch
|
+-- Onslaught.ONSHUDOnslaught
| Constants Summary |
|---|
| Inherited Contants from XInterface.HudCDeathMatch |
|---|
| WEAPON_BAR_SIZE |
| Variables Summary | |
|---|---|
| bool | bMapDisabled |
| bool | bReceivedLinks |
| float | ColorPercent |
| ONSPowerCore | FinalCore[2] |
| float | IconScale |
| vector | MapCenter |
| ONSPowerCore | Node |
| ONSPlayerReplicationInfo | OwnerPRI |
| array<PowerLink> | PowerLinks |
| float | RadarMaxRange |
| float | RadarPosX |
| float | RadarPosY |
| float | RadarRange |
| float | RadarScale |
| float | RadarTrans |
| ONSHUDOnslaught | |
| color | AttackColorA |
| color | AttackColorB |
| Material | BorderMat |
| NumericWidget | CoreHealthWidgets[2] |
| SpriteWidget | CoreWidgets[2] |
| Material | HealthBarBackMat |
| float | HealthBarHeight |
| Material | HealthBarMat |
| float | HealthBarPosition |
| float | HealthBarViewDist |
| float | HealthBarWidth |
| color | LinkColor[3] |
| color | NeutralColor |
| NumericWidget | NodeLabelWidget |
| color | SeveredColorA |
| color | SeveredColorB |
| SpriteWidget | SymbolGB[2] |
| Structures Summary |
|---|
| Inherited Structures from XInterface.HudCDeathMatch |
|---|
| WeaponState |
| Functions Summary | ||
|---|---|---|
![]() | AddLink (ONSPowerCore A, ONSPowerCore B) | |
![]() | ClearLinks () | |
![]() | CopyLinkSetup () | |
![]() | bool | CoreWorldToScreen (ONSPowerCore Core, out vector ScreenPos, float ScreenX, float ScreenY, float RadarWidth, float Range, vector Center, optional bool bIgnoreRange) |
![]() | DrawAttackIcon (Canvas C, ONSPowerCore CurCore, vector HUDLocation, float IconScaling, float HUDScaling, float ColorPercentage) | |
![]() | DrawCoreIcon (Canvas C, vector HUDLocation, bool bAttackable, float IconScaling, float HUDScaling, float ColorPercentage) | |
![]() | DrawHealthBar (Canvas C, Actor A, int Health, int MaxHealth, float Height) | |
![]() | DrawMapImage (Canvas C, Material Image, float MapX, float MapY, float PlayerX, float PlayerY, vector Dimensions) | |
![]() | DrawNodeIcon (Canvas C, vector HUDLocation, bool bAttackable, byte Stage, float IconScaling, float HUDScaling, float ColorPercentage) | |
![]() | DrawNodeLabel (Canvas C, vector HUDLocation, float IconScaling, float HUDScaling, Color LabelColor, int Num) | |
![]() | DrawRadarMap (Canvas C, float CenterPosX, float CenterPosY, float RadarWidth, bool bShowDisabledNodes) | |
![]() | DrawSelectionIcon (Canvas C, vector HUDLocation, color IconColor, float IconScaling, float HUDScaling) | |
![]() | DrawSpawnIcon (Canvas C, vector HUDLocation, bool bFinalCore, float IconScaling, float HUDScaling) | |
![]() | bool | HasLink (ONSPowerCore A, ONSPowerCore B) |
![]() | LinkDesigner () | |
![]() | ONSPowerCore | LocatePowerCore (float PosX, float PosY, float RadarWidth) |
![]() | PostBeginPlay () | |
![]() | bool | PowerCoreAttackable (ONSPowerCore PC) |
![]() | ReceiveLink (ONSPowerCore A, ONSPowerCore B) | |
![]() | RemoveLink (ONSPowerCore A, ONSPowerCore B) | |
![]() | RequestPowerLinks () | |
![]() | ResetLinks () | |
![]() | SetupLinks () | |
![]() | ShowTeamScorePassA (Canvas C) | |
![]() | ShowTeamScorePassC (Canvas C) | |
![]() | Tick (float deltaTime) | |
![]() | Timer () | |
![]() | ToggleRadarMap () | |
![]() | UpdatePrecacheMaterials () | |
| Variables Detail |
|---|
| Functions Detail |
|---|
AddLink Source code
ClearLinks Source code
CopyLinkSetup Source code
CoreWorldToScreen Source code
DrawAttackIcon Source code
DrawCoreIcon Source code
DrawHealthBar Source code
DrawMapImage Source code
DrawNodeIcon Source code
DrawNodeLabel Source code
DrawRadarMap Source code
DrawSelectionIcon Source code
DrawSpawnIcon Source code
HasLink Source code
LinkDesigner Source code
LocatePowerCore Source code
PostBeginPlay Source code
PowerCoreAttackable Source code
ReceiveLink Source code
RemoveLink Source code
RequestPowerLinks Source code
ResetLinks Source code
SetupLinks Source code
ShowTeamScorePassA Source code
ShowTeamScorePassC Source code
Tick Source code
Timer Source code
ToggleRadarMap Source code
UpdatePrecacheMaterials Source code| Defaultproperties |
|---|
defaultproperties { RadarScale=0.200000 RadarTrans=255.000000 IconScale=1.000000 RadarPosX=1.000000 RadarPosY=0.100000 RadarMaxRange=500000.000000 HealthBarBackMat=Texture'InterfaceContent.Menu.BorderBoxD' HealthBarMat=Texture'ONSInterface-TX.HealthBar' HealthBarWidth=75.000000 HealthBarHeight=8.000000 HealthBarPosition=485.000000 HealthBarViewDist=4000.000000 BorderMat=Texture'ONSInterface-TX.MapBorderTEX' AttackColorA=(G=189,R=244,A=255) AttackColorB=(B=11,G=162,R=234,A=255) SeveredColorA=(B=192,G=192,R=192,A=255) SeveredColorB=(B=128,G=128,R=128,A=255) LinkColor(0)=(R=255,A=255) LinkColor(1)=(B=255,A=255) LinkColor(2)=(B=255,G=255,R=255,A=255) SymbolGB(0)=(WidgetTexture=Texture'HUDContent.Generic.HUD',RenderStyle=STY_Alpha,TextureCoords=(X1=119,Y1=258,X2=173,Y2=313),TextureScale=0.600000,DrawPivot=DP_UpperRight,PosX=0.500000,OffsetX=-32,OffsetY=7,ScaleMode=SM_Right,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255)) SymbolGB(1)=(WidgetTexture=Texture'HUDContent.Generic.HUD',RenderStyle=STY_Alpha,TextureCoords=(X1=119,Y1=258,X2=173,Y2=313),TextureScale=0.600000,PosX=0.500000,OffsetX=32,OffsetY=7,ScaleMode=SM_Right,Scale=1.000000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255)) CoreWidgets(0)=(WidgetTexture=Texture'HUDContent.Generic.HUD',RenderStyle=STY_Alpha,TextureCoords=(X1=365,Y1=233,X2=432,Y2=313),TextureScale=0.250000,DrawPivot=DP_UpperRight,PosX=0.500000,OffsetX=-110,OffsetY=45,ScaleMode=SM_Right,Scale=1.000000,Tints[0]=(B=100,G=100,R=255,A=200),Tints[1]=(B=32,G=32,R=255,A=200)) CoreWidgets(1)=(WidgetTexture=Texture'HUDContent.Generic.HUD',RenderStyle=STY_Alpha,TextureCoords=(X1=365,Y1=233,X2=432,Y2=313),TextureScale=0.250000,PosX=0.500000,OffsetX=110,OffsetY=45,ScaleMode=SM_Right,Scale=1.000000,Tints[0]=(B=255,G=128,A=200),Tints[1]=(B=255,G=210,R=32,A=200)) CoreHealthWidgets(0)=(RenderStyle=STY_Alpha,MinDigitCount=1,TextureScale=0.240000,DrawPivot=DP_MiddleMiddle,PosX=0.500000,OffsetX=-149,OffsetY=88,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255)) CoreHealthWidgets(1)=(RenderStyle=STY_Alpha,MinDigitCount=1,TextureScale=0.240000,DrawPivot=DP_MiddleMiddle,PosX=0.500000,OffsetX=149,OffsetY=88,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255)) NodeLabelWidget=(RenderStyle=STY_Alpha,MinDigitCount=1,TextureScale=0.240000,DrawPivot=DP_MiddleMiddle,PosX=0.500000,Tints[0]=(B=255,G=255,R=255,A=255),Tints[1]=(B=255,G=255,R=255,A=255)) ScoreTeam(0)=(MinDigitCount=2,PosX=0.442000) ScoreTeam(1)=(MinDigitCount=2,PosX=0.558000) TeamScoreBackGround(0)=(PosX=0.442000) TeamScoreBackGround(1)=(PosX=0.558000) TeamScoreBackGroundDisc(0)=(PosX=0.442000) TeamScoreBackGroundDisc(1)=(PosX=0.558000) TeamSymbols(0)=(PosX=0.442000) TeamSymbols(1)=(PosX=0.558000) } |
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